Damage mod for deployables still working?Not An Issue
Does this mode and "Damage Mod : Deployables" still work to block damage?
I'm looking to block buiding an deployable damage due to raids.

Thank you,
Noebody
Best way would be to fire up a test server and see! ;)
Sounds like second best way to me.  :)
Would be cool if there was a button/option on each mod page a server admin could click a button that confirms the mod is working (for them at that time of course) but person could also list other mods they are using with the mod in question.
Behind the scenes umod could have a big latice database showing which mods are compatible with each other.  Yeah, I'm a dreamer.  :)
Wish I had the skills to contribute to something like that.

Edit: Maybe something on the mod page that a server admin clicks indicating they are using the mod.  Then every few Rust updates a mesasge goes out to those admins
"Is this mod still working for you?
  • Perfectly
  • So so
  • Not since the last update
  • unknown"

"Server admins who use this mod also use these mods."
Now I'm starting to sound like Google or Amazon.  :)
i did check a few weeks ago and it worked fine. Just remember, if new Deployables are added to game, just delete config and reload plugin. it will automatically add the new Deployables. :)
In response to ColonBlow ():
i did check a few weeks ago and it worked fine. Just remember, if new Deployables are added to game,...

Thank you!

doesnt work

i did some extensive testing before this last update, it appears it all works as planned. 

Just remember, if you have any other plugin that might mitigate or multiply damage, they could conflict and you would get random results.

 

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