Calling hook OnEntityTakeDamage resulted in a conflictFixed

Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: TruePVE - True (Boolean), DMDeployables (False (Boolean))

This is spamming the console nonstop

In order to save time in the future, and not waste the time of the wrong developer. When something like this pops up:

Calling hook OnEntityTakeDamage resulted in a conflict between the following plugins: TruePVE - True (Boolean), DMDeployables (False (Boolean))

Which plugin is "at fault"? I'm just trying to get a better grasp on things so I can streamline my bug reporting.

In DMDeployables, change "retun false" to "return true" in the function "OnEntityTakeDamage"

Merged post

ahh, change "(object)false" to "(object)true"
Thank you for the reply.

Merged post

It's in there twice. Change both entries?
yes :)
Thank you again

Merged post

One more question. I know that you had me fix DMDeployables. But I'm still wondering. Is there a plugin at fault with the whole True/False Boolean error? Or is it just you fix one of them and things will be fine? I Just want to be 100% clear on that :)
After the modification, the two plugins will no longer conflict
The warning shows as the plugins are using different returns than each other. In a hook such as this, it isn't actually a conflict as any return other than null cancels it; but true is generally the standard to avoid the warning. Something we hope to resolve in uMod.
@Arainrr I know. And thank you for the fix :)

@Wulf Understood. Well as much as my end user brain can, lol. But yeah. I think I got it now. Thank you.

I was also having this same issue when I installed this plugin today. Thank all of you guys for the info & help. It is working fine now with no warnings!

I don't like being the one to start beating this dead horse but my rcon is getting spammed badly, it's making it impossible to use. I have tried the above fix with no success.
Am I applying "true" in the correct place? 

Updated to resolve this.

Thank you Wulf that fixed it and it is such a relief to get my console back.
Yesterday I was having an issue with DMDeployables and DMBuildings preventing damage in RaidableBases (Tier 3 Package) and was given a fix by Nivex.
I've added and tested this fix to DMDeployables 1.1.13 with success. Now I feel the right thing to do would be to share both plugins fixes.



Merged post

Please ignore "I've added and tested this fix to DMDeployables 1.1.13 with success. Now I feel the right thing to do would be to share both plugins fixes."
I'm only able to destroy building walls now and nothing else.
I'm going back and looking for a solution.
Locked automatically