Hey all, just curious if there's a way to get this mod to apply on a player-specific basis? I loaded this on my Rust server, and noticed adjustments are globally set, ie /ProtectFoundation true makes all foundations on my server protected.
My goal is having some buildings which are protected, like a Noobcenter (Chill Center, on my server), for new players to flock to and build around, but only having those building assets protected while keeping the rest of the player experience like normal (ie decayable, raidable, etc).
I also wanted to maybe open the conversation to developing this, if there's a need or interest.
I'm almost positive I've played on servers in the past where only some buildings were protected from damage, and everything else is normal
I'm unsure if that's because a specific admin/mod has protection privileges, or if those specific building assets had protection privs applied. I'm sure both are fundamentally different in terms of the relevant code or script.
Anyway yeah that's my bit, thanks anyone and all