It would be great if you could modify damage from certain entities, whether that be NPCs, animal, or other players based on your player group. This would work great with a mod like BetterHealth where you may be permitting a group a higher health bank and you need to ensure NPCs and animals still deal the same amount of damage to the players with higher health as they do to those with lower health so increasing health pools doesn't make nature and Oil/Mili Tunnels less risky, yet allows an advantage versus players only.
Permissions/group supportNo Thanks
There already are plugins for this:
https://umod.org/plugins/weapon-damage-scaler
https://umod.org/plugins/individual-damage-controller
I am only really maintaining this plugin, not adding new features. Sorry.
https://umod.org/plugins/weapon-damage-scaler
https://umod.org/plugins/individual-damage-controller
I am only really maintaining this plugin, not adding new features. Sorry.
Thank you for your reply :)
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