Added function for randomized loot like the waterwell NPC?Suggestion

I added a waterwell NPC and added its Vending setup for it which works but I noticed there is no way to simulate its randomized items for sale. Can you add the functionality to have items for sale for that based upon a % chance for x amount of minutes, like how it works in vanilla? https://rusthelp.com/world/water-well-npc#offers

This has been brought up before, since the introduction of the traveling vendor, I just haven't been able to get to it.

The main challenge in implementing this is there is a limited number of items on the edit screen, and I don't want to force people to go into the data file. I will explore the possibility of providing data file support in the short term (I just need to handle what happens if you try to use the edit panel after that), with a longer term plan to fully support it in the UI via a form of pagination.

ok NP. I am almost certain I can automate the task using python but it would require a plugin reload every time. An idea is maybe in the future make it possible to hotload a "defined" config file and just pass the work onto us?