FYI: This plugin will break the just-wiped.net listing

Hello, I have seen multiple servers changing the map name automatically. This will create new wipe listings each time a new map name is sent. This will lead to tons of wrong wipe entries which in the end will result in the server listing to be removed/blocked.

 

Yeah, unfortunately nothing I can do.

Just-Wiped is outdated, and relies on out-dated methods.

There is nothing you need to do. I just wanted to mention, because I had server owners running into this problem. I am the owner of just-wiped.net.

Feel free to tell me, what you mean by "outdated" and "outdated methods".

Sure! I mean no disrespect, but the method of relying on a map name to determine a wipe is a bit antiquated since the evolving of RustMaps.com to generate custom procedural maps, and since large servers had made this plugin using Harmony before. Using a multi step proccess like BattleMetrics uses would be better such as checking if the entity count drastically decreases, and also if the seed/size changes. Probably a few other methods more advanced too.

In terms of "outdated", the site itself just feels like it could use a major overhaul in terms of design and functionality. It's hard to navigate, and hard to find things such as just a general server search by name instead of clicking "Wipes", "Extended Search" and then filtering by name.

just-wiped.net is using various methods of trying to find a wipe. If something is actually outdated, then it is the steam protocol, which only gives that low number of data, which then ends up to being manipulatable. Just-wiped uses map names, as well as seeds, sizes, entity counts as well as textual indicators in order to find the correct wipes and in order to make sure those wipes are relevant. 

I have enough examples of server owners comparing the listed wipes at battlemetrics with mine and in the end, the result is, that, since there is no official way of wipe prediction, theirs and my solution have their benefits and drawbacks. 

The usability of the site or design might not be the best. But in the end, I am a developer and doing that all on my own. Based on that, I am pretty satisfied how most things turned out.

And to get back to the inital "problem": I personally think starting to adjust somehow static data is just not in the favor of any listing service like mine. I had to add so many spam protections in order to filter out those faking servers, that just pretend various things, that are not real. Having a random (and frequently changing) map name is also a thing that might be "cool", but in the end does not necessarily be in the favor of the actual user. 

Anyway. Thanks for your feedback. 👍 I will consider to add a search bar that allows quick finding of everything needed. Since I think changing the map name and/or doing this frequently is not a good habit, I dont think I adjust my platform for this right now. Mainly because I think this is not useful for the players. (Because they dont know what they get; I cannot generate preview images of the maps; mostly not useful information anyway) 

In order to avoid people running in that issue without knowing, you might consider adding a comment within your plugin, telling, that the interval feature will cause problems with the just-wiped.net listing. Basically after using that on existing servers, they completly trash their whole profile. 

Thanks for your time and have a good weekend



Merged post

And I want to add something regarding the word "antiquated". If you only focus on the network based underlaying that whole server infrastructure, nothing has changed since years. Which is kind of the benefit of APIs, to have something mostly reliable for longer periods, that lead to a stable infrastructure. 

People starting to fiddle around with that "solid" server data and changing it to "unsolid" data, does not make the infrastructure and methods antique. It is basically user breaking/manipulating the system in order to gain benefits from it. 

Everybody can judge, what is "right" here, but I, as a developer prefer the reliable and regulated way, that does not lead to unreliable data in the first place. 

Regards



Merged post

FYI: I just deactivated the map name change as a wipe indicator.

Sorry, I haven't been around to check on this post. I'm glad you're attempting to fix the issue. 

I see what he is saying about just-wiped being incorrect after a wipe. If the map file isn't deleted, it seems like it goes off that date, despite everything being reset except map file and blueprint databases. just tested, still shows map was wiped 2 weeks ago when i just wiped 1.5 hours ago. guess i need to start deleting the map file from now on.