Structures decaying within cupboard range
Ok so decay is totally working (meaning not decaying) on structures physically attached to the structure the TC is placed physically on.

Structures that aren't connect to the structure that the TC sits on but within building privledge range are decaying. 

It was my understanding this plugin only decays structures outside TC/Building Priv range.

Am I missing a setting for structures within TC "range" but not physically attached to the TC structure won't decay?

We're a 10x server so people build huge bases and this helps us get rid of raided unmaned bases.

GREAT plugins my dude - thank you for dealing with us. I know it always easy.
GREAT day everyone. We have used this plugin for a long time. And are currently using it on two servers. However our 5x server has decayed people's bases. And it has the same config as our 10x which is NOT decaying bases.

People are repairing their structures and while repairing are getting this msg when hitting structures (some of them)
unable to repair: recently damaged. Repairable in 28s

Which that would make sense if they were actively being attacked. However they are just repairing and it gives this msg like things are decaying.

Appreciate any help and/or direction.