Minicopter not decaying
Am Using CupboardNoDecay along with NoDecay from Rfc1920.

Both seem to be working harmoniously atm and both are on.

Every thing works except the minicopter it still stays at same health and does not decay when outside the TC range, as the horse, and transport do.  those are recycling periodically except for mini copter.

CUPBOARD NO DECAY .CFG
{
"ArmorRate": 0.0,
"CheckAuth": false,
"DecayArmor": false,
"DecayMetal": false,
"DecayStone": false,
"DecayTwig": true,
"DecayWood": false,
"EntityRadius": 40.0,
"MetalRate": 0.0,
"NeverDecay": [
"rock"
],
"StoneRate": 0.0,
"TwigRate": 1.0,
"WoodRate": 0.0
}```
NODECAY.CFG
```{
"Debug": {
"outputMundane": false,
"outputToRcon": false
},
"Global": {
"cupboardCheckEntity": true,
"cupboardRange": 40.0,
"requireCupboard": true,
"usePermission": false
},
"Mutipliers": {
"armoredMultiplier": 0.0,
"baloonMultiplier": 1.0,
"barricadesMultiplier": 0.0,
"bbqMultiplier": 0.0,
"boatMultiplier": 1.0,
"boxMultiplier": 0.0,
"campfireMultiplier": 0.0,
"deployablesMultiplier": 0.0,
"furnaceMultiplier": 0.0,
"highStoneWallMultiplier": 0.0,
"highWoodWallMultiplier": 0.0,
"horseMultiplier": 1.0,
"minicopterMultiplier": 1.0,
"samMultiplier": 0.0,
"scrapcopterMultiplier": 1.0,
"sedanMultiplier": 0.0,
"sheetMultiplier": 0.0,
"stoneMultiplier": 0.0,
"trapMultiplier": 0.0,
"twigMultiplier": 1.0,
"watchtowerMultiplier": 0.0,
"woodMultiplier": 0.0
}
}​
Any suggestions would help. just need this one thing fixed so i can stop hearing complaints .. thx.
here is the config.
{
  "ArmorRate": 0.0,
  "CheckAuth": false,
  "DecayArmor": false,
  "DecayMetal": false,
  "DecayStone": false,
  "DecayTwig": true,
  "DecayWood": false,
  "EntityRadius": 30.0,
  "MetalRate": 0.0,
  "NeverDecay": [
    "RHIB",
  ],
  "StoneRate": 0.0,
  "TwigRate": 1.0,
  "WoodRate": 0.0
}​


Items are decaying that are not atached to TC.