New Oxum's car lift

FYI, August 2026 force wipe adds a new lift to Oxum's that isn't recognized by this plugin because it uses a new entity (GasStationCarGarage) with a new prefab (gasstationcarlift.prefab).

I looked into this, but the issue isn't exactly a prefab incompatibility (the plugin recognizes this prefab), but rather that you cannot open the "work on vehicle" loot interface while there is no car on the lift. If you place a car on the lift, then remove its modules, then destroy the chassis, you are able to craft another one via the plugin UI, as long as you don't close the loot interface.

I don't see any way to resolve this with the vanilla experience. We would need to add a separate button somewhere on screen. I probably won't be doing that, but I'm open to contributions.