When do "/copy NAME method building" in my test server successfully create a copy of the building and then try to paste building in my main server so do copypaste from old server directory to the new one (NAME.json file) in my main server oxide/data/copypaste then do in-game "/paste NAME" and actually starts pasting the sh*t but then stops and do not finish the paste... /undo option do not works too because its not fully pasted. Ideas? Noticed some weired stuff like if demolish object like deployable near one of the signs or the sign itself then more 3-4 signs auto breaks. Also do not have working proper signartist and my signs are with /sil image loaded. But on my main server cant use /sil because its hosted on linux and idk why but plugin SignArtist do not works. Is it possible if somehow this breaks the paste or just the signs at all with or without images, because as i mentioned they strange demolish by themselves 3-4 if destroy one or deployable near em.
Here's the error shown in the console when try to paste. Hope it helps...
(20:10:33) | Calling 'cmdChatPaste' on 'CopyPaste v4.1.17' took 217ms (20:10:33) | ExType: TypeInitializationException (20:10:33) | Exception while calling NextTick callback (DllNotFoundException: libgdiplus.so.0) at (wrapper managed-to-native) System.Drawing.GDIPlus.GdiplusStartup(ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&) at System.Drawing.GDIPlus..cctor () [0x000cc] in <1917aa1c39d94b1a91807b8cd9f03350>:0