hey bro thanks for this awesome mod
could you add the option for the NPC's to only become hostile if a player has damaged another player and not NPC's
and maybe the duration of that debuff
and it could be really cool if it showed timer in your inventory to show how long untill they are no longer hostile
could be awesome bro
im running a server called battle of rust, and there are no BP drops you can only by items for research at bandit camp
but they are a little unpredictable atm
could you add the option for the NPC's to only become hostile if a player has damaged another player and not NPC's
and maybe the duration of that debuff
and it could be really cool if it showed timer in your inventory to show how long untill they are no longer hostile
could be awesome bro
im running a server called battle of rust, and there are no BP drops you can only by items for research at bandit camp
but they are a little unpredictable atm