I find this plugin amaizing but it need to be updated for new in game clothes, it is missing a lot of items.
If you need, there is updated list below of all the items player can wear at the moment, i hope i didnt miss some. But, you will need to add lines manually before some dev take it and update (i hope so soon).
If you need, there is updated list below of all the items player can wear at the moment, i hope i didnt miss some. But, you will need to add lines manually before some dev take it and update (i hope so soon).
{
{"burlap.shirt", new ClothingSetting() { Slots = 3, } },
{"burlap.shoes", new ClothingSetting() { Slots = 2, } },
{"facialhair.style01", new ClothingSetting() { Slots = 0, } },
{"femalearmpithair.style01", new ClothingSetting() { Slots = 0, } },
{"femaleeyebrow.style01", new ClothingSetting() { Slots = 0, } },
{"femalepubichair.style01", new ClothingSetting() { Slots = 0, } },
{"female_hairstyle_01", new ClothingSetting() { Slots = 0, } },
{"female_hairstyle_03", new ClothingSetting() { Slots = 0, } },
{"burlap.gloves", new ClothingSetting() { Slots = 2, } },
{"gloweyes", new ClothingSetting() { Slots = 0, } },
{"male_hairstyle_01", new ClothingSetting() { Slots = 0, } },
{"female_hairstyle_02", new ClothingSetting() { Slots = 0, } },
{"attire.hide.helterneck", new ClothingSetting() { Slots = 3, } },
{"hat.beenie", new ClothingSetting() { Slots = 2, } },
{"hat.boonie", new ClothingSetting() { Slots = 2, } },
{"bucket.helmet", new ClothingSetting() { Slots = 2, } },
{"burlap.headwrap", new ClothingSetting() { Slots = 2, } },
{"hat.candle", new ClothingSetting() { Slots = 1, } },
{"hat.cap", new ClothingSetting() { Slots = 1, } },
{"coffeecan.helmet", new ClothingSetting() { Slots = 2, } },
{"deer.skull.mask", new ClothingSetting() { Slots = 1, } },
{"heavy.plate.helmet", new ClothingSetting() { Slots = 4, } },
{"hat.miner", new ClothingSetting() { Slots = 1, } },
{"attire.reindeer.headband", new ClothingSetting() { Slots = 1, } },
{"scientistsuit_heavy", new ClothingSetting() { Slots = 20, } },
{"attire.banditguard", new ClothingSetting() { Slots = 10, } },
{"halloween.mummysuit", new ClothingSetting() { Slots = 5, } },
{"scarecrow.suit", new ClothingSetting() { Slots = 5, } },
{"hazmatsuit_scientist", new ClothingSetting() { Slots = 12, } },
{"hazmatsuit_scientist_peacekeeper", new ClothingSetting() { Slots = 12, } },
{"halloween.surgeonsuit", new ClothingSetting() { Slots = 5, } },
{"diving.wetsuit", new ClothingSetting() { Slots = 2, } },
{"barrelcostume", new ClothingSetting() { Slots = 24, } },
{"deer.skull.mask", new ClothingSetting() { Slots = 1, } },
{"clatter.helmet", new ClothingSetting() { Slots = 2, } },
{"nightvisiongoggles", new ClothingSetting() { Slots = 1, } },
{"boots.frog", new ClothingSetting() { Slots = 2, } },
{"attire.bunnyears", new ClothingSetting() { Slots = 2, } },
{"attire.bunny.onesie", new ClothingSetting() { Slots = 8, } },
{"cratecostume", new ClothingSetting() { Slots = 24, } },
{"diving.fins", new ClothingSetting() { Slots = 2, } },
{"diving.mask", new ClothingSetting() { Slots = 1, } },
{"diving.tank", new ClothingSetting() { Slots = 5, } },
{"hat.dragonmask", new ClothingSetting() { Slots = 2, } },
{"hat.ratmask", new ClothingSetting() { Slots = 2, } },
{"heavy.plate.pants", new ClothingSetting() { Slots = 4, } },
{"attire.hide.helterneck", new ClothingSetting() { Slots = 1, } },
{"roadsign.gloves", new ClothingSetting() { Slots = 2, } },
{"tactical.gloves", new ClothingSetting() { Slots = 2, } },
{"burlap.gloves.new", new ClothingSetting() { Slots = 2, } },
{"attire.nesthat", new ClothingSetting() { Slots = 2, } },
{"partyhat", new ClothingSetting() { Slots = 1, } },
{"attire.reindeer.headband", new ClothingSetting() { Slots = 1, } },
{"santabeard", new ClothingSetting() { Slots = 2, } },
{"santahat", new ClothingSetting() { Slots = 2, } },
{"scarecrowhead", new ClothingSetting() { Slots = 2, } },
{"diving.wetsuit", new ClothingSetting() { Slots = 2, } },
{"riot.helmet", new ClothingSetting() { Slots = 1, } },
{"hat.wolf", new ClothingSetting() { Slots = 1, } },
{"wood.armor.helmet", new ClothingSetting() { Slots = 1, } },
{"hazmatsuit", new ClothingSetting() { Slots = 15, } },
{"attire.hide.boots", new ClothingSetting() { Slots = 3, } },
{"attire.hide.skirt", new ClothingSetting() { Slots = 3, } },
{"attire.hide.vest", new ClothingSetting() { Slots = 5, } },
{"hoodie", new ClothingSetting() { Slots = 12, } },
{"bone.armor.suit", new ClothingSetting() { Slots = 6, } },
{"heavy.plate.jacket", new ClothingSetting() { Slots = 4, } },
{"jacket.snow", new ClothingSetting() { Slots = 16, } },
{"jacket", new ClothingSetting() { Slots = 8, } },
{"male.facialhair.style02", new ClothingSetting() { Slots = 0, } },
{"male_hairstyle_02", new ClothingSetting() { Slots = 0, } },
{"malearmpithair.style01", new ClothingSetting() { Slots = 0, } },
{"maleeyebrow.style01", new ClothingSetting() { Slots = 0, } },
{"malepubichair.style01", new ClothingSetting() { Slots = 0, } },
{"male_hairstyle_03", new ClothingSetting() { Slots = 0, } },
{"mask.balaclava", new ClothingSetting() { Slots = 2, } },
{"mask.bandana", new ClothingSetting() { Slots = 2, } },
{"metal.facemask", new ClothingSetting() { Slots = 1, } },
{"metal.plate.torso", new ClothingSetting() { Slots = 2, } },
{"burlap.trousers", new ClothingSetting() { Slots = 3, } },
{"pants", new ClothingSetting() { Slots = 8, } },
{"heavy.plate.pants", new ClothingSetting() { Slots = 4, } },
{"attire.hide.pants", new ClothingSetting() { Slots = 4, } },
{"roadsign.kilt", new ClothingSetting() { Slots = 2, } },
{"pants.shorts", new ClothingSetting() { Slots = 4, } },
{"attire.hide.poncho", new ClothingSetting() { Slots = 6, } },
{"pumpkin", new ClothingSetting() { Slots = 1, } },
{"roadsign.jacket", new ClothingSetting() { Slots = 2, } },
{"santahat", new ClothingSetting() { Slots = 2, } },
{"shirt.collared", new ClothingSetting() { Slots = 4, } },
{"shirt.tanktop", new ClothingSetting() { Slots = 4, } },
{"shoes.boots", new ClothingSetting() { Slots = 4, } },
{"tshirt", new ClothingSetting() { Slots = 8, } },
{"tshirt.long", new ClothingSetting() { Slots = 10, } },
{"wood.armor.jacket", new ClothingSetting() { Slots = 1, } },
{"wood.armor.pants", new ClothingSetting() { Slots = 1, } },
};