Failed to run a 290.00 timer in 'ChinookDropRandomizer v1.2.6' (KeyNotFoundException: The given key
was not present in the dictionary.)
at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <e1a80661
d61443feb3dbdaac88eeb776>:0
at Oxide.Plugins.ChinookDropRandomizer.AboveMonument (UnityEngine.Vector3 location) [0x0003d] in <
adc60c53c7844f97aced5c3aaee98f59>:0
at Oxide.Plugins.ChinookDropRandomizer+<TryDropCrate>c__AnonStorey0.<>m__0 () [0x00095] in <adc60c
53c7844f97aced5c3aaee98f59>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <4452f821def6406d834e4149
849fe7ea>:0 KeyNotFoundException at AboveMonumentFixed
Thanks for letting me know. I'll take a look to find the cause of that and fix it!
Merged post
It seems I managed to forget to add the trainyard to the list of monuments, which is causing this error. Fixing that now.
Merged post
It seems I managed to forget to add the trainyard to the list of monuments, which is causing this error. Fixing that now.
Locked automatically