So the plugin is good and seems to work. how ever the config seems useless.. I have seen a lot of threads where people are asking for the crate to drop in a monument but the developer is saying that it cant be done, there is no point in changing the zone size as it does nothing, i have them drop on ice and there is no monument near that area. what’s the point of all this config to confuse us all if the config means nothing? I seen someone ask what 'drop above monument true/false ' means and you told them both are fine... how? We are wanting this plugin to drop the crate in the monument, can this be done? if so how
Configuration for monuments seems useless
First of all, this is a plugin that makes chinook drop randomly, and will not add a function that makes it drop only inside a certain monument.
Second, controlling chinook's flight path can be tricky.
The plugin simply checks chinook's ground position at intervals and drops crate if it fits. //For example, if current position is within 50 meters of excavator, but you prevent crate from falling on excavator, and radius of excavator is greater than 50 meters, this position will not drop crate.....
Second, controlling chinook's flight path can be tricky.
The plugin simply checks chinook's ground position at intervals and drops crate if it fits. //For example, if current position is within 50 meters of excavator, but you prevent crate from falling on excavator, and radius of excavator is greater than 50 meters, this position will not drop crate.....
Yehhh pretty useless plugin, wanted it to stop em going to Oil rigs, oof.
Hello, personnaly i love your mod, then i want to ask :
I have a cfg file ChinookDropRandomizer.json at oxide/config :
Is this useless ? Because it doesn't seems to change anything, crates drop at every monuments.
Thank you :)
I have a cfg file ChinookDropRandomizer.json at oxide/config :
{
"Prevent the game from handling chinook drops": true,
"Time before chinook starts trying to drop (seconds)": 200.0,
"Minimum time until drop (seconds)": 40.0,
"Maximum time until drop (seconds)": 60.0,
"Minimum number of online players to drop": 0,
"Don't drop above water": true,
"Don't drop above monuments": false,
"What monuments to check (only works if monument checking is enabled)": {
"Harbor": {
"Enabled": true,
"Monument size": 125.0
},
"Giant Excavator Pit": {
"Enabled": false,
"Monument size": 180.0
},
"Launch Site": {
"Enabled": false,
"Monument size": 265.0
},
"Train Yard": {
"Enabled": true,
"Monument size": 130.0
},
"Power Plant": {
"Enabled": true,
"Monument size": 150.0
},
"Junkyard": {
"Enabled": true,
"Monument size": 150.0
},
"Airfield": {
"Enabled": false,
"Monument size": 200.0
},
"Water Treatment Plant": {
"Enabled": true,
"Monument size": 190.0
},
"Bandit Camp": {
"Enabled": false,
"Monument size": 80.0
},
"Outpost": {
"Enabled": false,
"Monument size": 115.0
},
"Sewer Branch": {
"Enabled": false,
"Monument size": 80.0
},
"HQM Quarry": {
"Enabled": false,
"Monument size": 30.0
},
"Mining Outpost": {
"Enabled": false,
"Monument size": 40.0
},
"Oxum's Gas Station": {
"Enabled": false,
"Monument size": 40.0
},
"Satellite Dish": {
"Enabled": false,
"Monument size": 95.0
},
"Sulfur Quarry": {
"Enabled": false,
"Monument size": 30.0
},
"Abandoned Supermarket": {
"Enabled": false,
"Monument size": 30.0
},
"The Dome": {
"Enabled": false,
"Monument size": 65.0
},
"Stone Quarry": {
"Enabled": false,
"Monument size": 30.0
},
"Abandoned Cabins": {
"Enabled": false,
"Monument size": 50.0
},
"Lighthouse": {
"Enabled": false,
"Monument size": 40.0
},
"Large Oil Rig": {
"Enabled": true,
"Monument size": 100.0
},
"Oil Rig": {
"Enabled": true,
"Monument size": 50.0
},
"Fishing Village": {
"Enabled": true,
"Monument size": 0.0
},
"Large Fishing Village": {
"Enabled": true,
"Monument size": 0.0
},
"Ranch": {
"Enabled": true,
"Monument size": 0.0
},
"Large Barn": {
"Enabled": true,
"Monument size": 0.0
}
}
}Is this useless ? Because it doesn't seems to change anything, crates drop at every monuments.
Thank you :)