Can we have a setting that also saves Minicopters?
Support for minicoptersSuggestion
Are you seeing minicopters disappearing on server restart? I can't reproduce that so I wonder if it's from a plugin you are running.
Merged post
I was able to reproduce this once so far. Strange it's not consistent.
One cause that I saw is that it happens during spawn population limit enforcement. To confirm if that's the issue happening in your case, you can check the server logs for a line like "Enforcing SpawnPopulation Limits". If the server is deleting entities, you should see something after that about deleting entities. I have a plugin pending approval on uMod that will allow you to disable that for certain populations.
Merged post
I was able to reproduce this once so far. Strange it's not consistent.
One cause that I saw is that it happens during spawn population limit enforcement. To confirm if that's the issue happening in your case, you can check the server logs for a line like "Enforcing SpawnPopulation Limits". If the server is deleting entities, you should see something after that about deleting entities. I have a plugin pending approval on uMod that will allow you to disable that for certain populations.
The function of this plugin is to save the position of CH47 before closing and restarting the server.
Minicopter will decay if player no repair it.
Are you sure that the minicopter is still existed before the server restarted and disappeared after the restart?
if so, I will add save minicopters in subsequent updates.
if so, I will add save minicopters in subsequent updates.
I wouldn't recommend this. It's probably spawn population limit enforcement that deletes them, which happens on server restart. It's preferable to simply disable that for the minicopter, scrapheli and modular car populations. I have a simple plugin coming that allows you to selectively do this for any desired populations. I'm assuming that approach doesn't work for ch47 though since it's special.
I wouldn't recommend this. It's probably spawn population limit enforcement that deletes them, which happens on server restart. It's preferable to simply disable that for the minicopter, scrapheli and modular car populations. I have a simple plugin coming that allows you to selectively do this for any desired populations. I'm assuming that approach doesn't work for ch47 though since it's special.
WhiteThunder
if so, I will add save minicopters in subsequent updates.
I wouldn't recommend this. It's probably spawn population limit enforcement that deletes them, which happens on server restart. It's preferable to simply disable that for the minicopter, scrapheli and modular car populations. I have a simple plugin coming that allows you to selectively do this for any desired populations. I'm assuming that approach doesn't work for ch47 though since it's special.
yes your right . this problom use your plugin is better
My plugin was approved. @Sun21 Please give it a try to see if it solves your mincopter issue.
https://umod.org/plugins/disable-pop-limit-enforcement
https://umod.org/plugins/disable-pop-limit-enforcement