Getting performance warnings with over 100ms to call commands
(19:39:20) | [ServerVar] giving FakeNinja 1 x Computer Station
(19:39:32) | Calling 'CCTVCommand' on 'CCTVUtilities v1.1.5' took 134ms
(19:39:48) | [CCTV Utilities] An error has occured! Object reference not set to an instance of an object
(19:39:48) | Calling 'CCTVCommand' on 'CCTVUtilities v1.1.5' took 103ms
(19:39:54) | [CCTV Utilities] An error has occured! Object reference not set to an instance of an object
(19:39:54) | Calling 'CCTVCommand' on 'CCTVUtilities v1.1.5' took 114ms
(19:39:59) | [CCTV Utilities] FakeNinja tried to interact with other players CCTV: DOME1 owned by Server(0)
(19:39:59) | [CCTV Utilities] An error has occured! Object reference not set to an instance of an object
(19:39:59) | Calling 'CCTVCommand' on 'CCTVUtilities v1.1.5' took 108msIs there a way to handle these operations better in order not to risk lag?