Unable to mount modules with turrets near themFixed

Hello

If we have more than two turrets mounted on the Car, the player is not be able to hop in. Theres no Message or Notification what the reason is.

Do you know about this Issue? Its after the Update from today....

Kind regards

Thanks for the report. I'm looking into this.

Merged post

I think the following Rust commit was the cause.

Shift the chair dismount check point up a little. Helps with chairs that are sitting on rubble etc.

https://commits.facepunch.com/432185

When I debug the colliders in-game, I can see the switch has a box collider on layer 8 (Deployed layer), which is in both the layer masks that are checked in BaseMountable.ValidDismountPosition (1537286401 and 429990145).

orBxnKzZALXY4Ao.png

When I tested removing all colliders from the switch, the issue was resolved. Practically speaking, there is no need for the switch to have any colliders, so I just released a new version of the plugin which removes them.

!NICE !

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