How make it work with CustomModules plugin (adem)Solved
Custom modules are designated according to their skin ID, correct? I could make that work by adding support for the config to specify skin ID alongside the item short name.
Merged post
I pushed an update to GitHub with support for assigning skin IDs to spawned modules.
Docs: https://github.com/WheteThunger/CarSpawnSettings
Download: https://raw.githubusercontent.com/WheteThunger/CarSpawnSettings/master/CarSpawnSettings.cs
You will have to work with Adem to support actually detecting that skin to modify the module on spawn.
Just leaving this screenshot over here, thanks man for chatting with Adem to make both plugins to work together, excellent experience! (perhaps not good custom modules combination but yeah i'm playing around lol)
Thanks a lot! I really appreciate the work done here!