Failed to call hook

I get these errors:

Failed to call hook 'OnPlayerCorpseSpawn' on plugin 'BulletImpact v1.0.2' (NullReferenceException: Object reference not set to an instance of an object)

at Oxide.Plugins.BulletImpact.OnPlayerCorpseSpawn (BasePlayer player, BaseCorpse corpse) [0x00019] in <da419ee04ed74f67b7313910cd58a7e2>:0

at Oxide.Plugins.BulletImpact.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00127] in <da419ee04ed74f67b7313910cd58a7e2>:0

at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0

at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0

at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0

Looks like I have the same error message

Failed to call hook 'OnPlayerCorpseSpawn' on plugin 'BulletImpact v1.0.2' (NullReferenceException: Object reference not set to an instance of an object)
  at Oxide.Plugins.BulletImpact.OnPlayerCorpseSpawn (BasePlayer player, BaseCorpse corpse) [0x00019] in <b0bfa8efb5bd47f58c89e47e927322b2>:0
  at Oxide.Plugins.BulletImpact.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00127] in <b0bfa8efb5bd47f58c89e47e927322b2>:0
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <31122a27a2414cd799150f8677cf39d4>:0
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <0fbce81d88d64454b3e7abb24df7026b>:0
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <0fbce81d88d64454b3e7abb24df7026b>:0
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 39)​