iF you open the file, and look for the TryChangeProperties function, and replace it with the below function, then your plugin should be working again as normal! :)

        privatevoidTryChangeProperties(BuildingBlockblock)
        {
            block.CancelInvoke(block.StopBeingRotatable);
            block.CancelInvoke(block.StopBeingDemolishable);
            block.flags |= BaseEntity.Flags.Reserved1;
            block.flags |= BaseEntity.Flags.Reserved2;
            block.SendNetworkUpdateImmediate();
        }