Hey there, i've deleted all the files and update it accordingly but it doesnt work after the update. not too sure whats going on. didnt change any settings
Bradley guards not spawning
{
"BradleyEventEntries": {
"assets/bundled/prefabs/autospawn/monument/xlarge/launch_site_1.prefab": {
"display name": "Launch Site",
"enabled": true,
"bounds center": {
"x": 0,
"y": 0,
"z": 0
},
"bounds size": {
"x": 580,
"y": 280,
"z": 300
},
"landing position": {
"x": 152.3,
"y": 3,
"z": 0
},
"landing rotation": {
"x": 0,
"y": 90,
"z": 0
},
"chinook position": {
"x": -195,
"y": 150,
"z": 25
},
"guard spawn amount": 10,
"guard spawn profile": {
"Name": "Launch Site Guard",
"WearItems": [
{
"ShortName": "hazmatsuit_scientist_peacekeeper",
"SkinID": 0
}
],
"BeltItems": [
{
"ShortName": "smg.mp5",
"SkinID": 0,
"Amount": 1,
"Ammo": null,
"Mods": []
},
{
"ShortName": "syringe.medical",
"SkinID": 0,
"Amount": 10,
"Ammo": null,
"Mods": []
}
],
"Kit": "",
"Health": 250,
"RoamRange": 25,
"ChaseRange": 40,
"SenseRange": 150,
"ListenRange": 75,
"AttackRangeMultiplier": 8,
"CheckVisionCone": false,
"VisionCone": 180,
"DamageScale": 1,
"TurretDamageScale": 0.25,
"AimConeScale": 0.35,
"DisableRadio": false,
"CanRunAwayWater": true,
"CanSleep": false,
"Speed": 8.5,
"AreaMask": 1,
"AgentTypeID": -1372625422,
"HomePosition": "",
"MemoryDuration": 30,
"States": [
"RoamState",
"ChaseState",
"CombatState",
"CombatStationaryState"
]
}
},
"assets/bundled/prefabs/autospawn/monument/large/airfield_1.prefab": {
"display name": "Airfield Guard",
"enabled": false,
"bounds center": {
"x": 0,
"y": 0,
"z": 0
},
"bounds size": {
"x": 340,
"y": 260,
"z": 300
},
"landing position": {
"x": 0,
"y": 0,
"z": -28
},
"landing rotation": {
"x": 0,
"y": 0,
"z": 0
},
"chinook position": {
"x": -195,
"y": 150,
"z": 25
},
"guard spawn amount": 10,
"guard spawn profile": {
"Name": "Guarded Crate",
"WearItems": [
{
"ShortName": "hazmatsuit_scientist_peacekeeper",
"SkinID": 0
}
],
"BeltItems": [
{
"ShortName": "smg.mp5",
"SkinID": 0,
"Amount": 1,
"Ammo": null,
"Mods": []
},
{
"ShortName": "syringe.medical",
"SkinID": 0,
"Amount": 10,
"Ammo": null,
"Mods": []
}
],
"Kit": "",
"Health": 250,
"RoamRange": 25,
"ChaseRange": 40,
"SenseRange": 150,
"ListenRange": 75,
"AttackRangeMultiplier": 8,
"CheckVisionCone": false,
"VisionCone": 180,
"DamageScale": 1,
"TurretDamageScale": 0.25,
"AimConeScale": 0.35,
"DisableRadio": false,
"CanRunAwayWater": true,
"CanSleep": false,
"Speed": 8.5,
"AreaMask": 1,
"AgentTypeID": -1372625422,
"HomePosition": "",
"MemoryDuration": 30,
"States": [
"RoamState",
"ChaseState",
"CombatState",
"CombatStationaryState"
]
}
}
}
}
Merged post
{
"command name": "bguard",
"enable auto unlock crates when guards are eliminated": true,
"enable auto extinguish crates when guards are eliminated": true,
"bradley starting health": 1000,
"crate spawn amount": 4,
"message notification settings": {
"enable toast message": false,
"enable chat message": true,
"enable chat prefix": true,
"custom chat message icon (steam64)": 76561############,
"enable gui announcements plugin from umod.org": false,
"gui announcements text color": "White",
"gui announcements background color": "Purple"
}
}
This has been a know issue if you destroy bradley while in vanish or with a plugin that is not setting the initiator player.
"or with a plugin that is not setting the initiator player." ? what you mean ?
I have the same problem. still
but I´m not activ in vanish or the other admin plugins.
PLS help !(I'm sry, german boy)
Morning, after this september update, i noticed that none of my brads health changes from 1000 to 2000 (this is where i changed it in the config file). Not sure if you know about this.