Please add a departure routine for after the reinforcements have been dropped vs. simply deleting it 10 seconds leter.
You could either add a new departure point or simply use the Chinook's spawn position (as it would return to wherever it came from).
It would also be nice if you allowed for entering world position and translate them into local positions as there isna't an easy way for server admins to figure this out on their own. As a Unity developer I know this can be done for the admins in code behind the scenes.


