Type `BasePlayer' does not contain a definition for `EnablePlayerCollider'Fixed

Error compiling with today's update.

I will use my limited skills to see if I can work it out

 

This is fixed in the latest.

Think I found what needed to be changed

Line 18

Change 

Player.EnablePlayerCollider();

TO

Player.UpdatePlayerCollider(true);

I should undo my change then. 8)

Only noticed your reply after i posted that which might be a rubbish fix. 8(

Merged post

I did it right then, I was just a bit slow. LOL

I borrowed the fix from Vanish by comparing how that plugin was fixed.

You had it close, it would be player, not Player.
Locked automatically