CONFIG TO ALLOW ALL TIER 1 ITEMS+ FUN+ ELECTRICAL AS DEFAULT.Suggestion

basically, just spent an hour making this, so thought id help folk save time getting their servers running.

use this config to allow tier1+ ALL electrical/Fun items to be craftable by default. still requires workbenches.

{
"Simple Mode (disables advance blueprint management options)": true,
"Update players on permission change (automatically updates a players BPs when their permissions change)": true,
"Blacklist (items from being automatically learnt)": [],
"DefaultBPs (Blueprints to be automatically learnt)": [
"hammer.salvaged",
"tshirt",
"shirt.collared",
"tshirt.long",
"pants.shorts",
"pants",
"jacket",
"jacket.snow",
"hat.miner",
"riot.helmet",
"burlap.gloves",
"pickaxe",
"salvaged.sword",
"paddle",
"kayak",
"barricade.sandbag",
"barricade.stone",
"barricade.wood",
"barricade.woodwire",
"wall.frame.fence.gate",
"wall.frame.fence",
"floor.grill",
"floor.triangle.grill",
"tunalight",
"watchtower.wood",
"gates.external.high.wood",
"wall.external.high",
"rug.bear",
"rug",
"sign.wooden.huge",
"spinner.wheel",
"dropbox",
"hatchet",
"shirt.tanktop",
"water.catcher.small",
"water.catcher.large",
"fluid.combiner",
"fluid.splitter",
"fluid.switch",
"electric.sprinkler",
"beachchair",
"chair",
"chair.icethrone",
"table",
"mixingtable",
"shelves",
"bed",
"fireplace.stone",
"water.barrel",
"planter.large",
"planter.small",
"bucket.water",
"bucket.helmet",
"electric.battery.rechargable.large",
"electric.battery.rechargabel.medium",
"electric.battery.rechargable.small",
"electric.switch",
"electric.splitter",
"electric.teslacoil",
"electric.timer",
"electric.cabletunnel",
"searchlight",
"generator.wind.scrap",
"industrial.wall.light.green",
"industrial.wall.light",
"industrial.wall.light.red",
"sign.neon.125x125",
"sign.neon.125x215.animated",
"sign.neon.125x215",
"sign.neon.xl.animated",
"sign.neon.xl",
"xmas.lightstring.advanced",
"hosetool",
"rf_pager",
"pipetool",
"wiretool",
"ceilinglight",
"computerstation",
"elevator",
"modularcarlift",
"electric.audioalarm",
"smart.alarm",
"smart.switch",
"storage.monitor",
"electric.button",
"electric.counter",
"electric.hbhfsensor",
"electric.laserdetector",
"electric.pressurepad",
"electric.doorcontroller",
"electric.furnace",
"electric.heater",
"electric.andswitch",
"electric.blocker",
"electrical.branch",
"electrical.combiner",
"electrical.memorycell",
"electric.orswitch",
"electric.random.switch",
"electric.rf.broadcast",
"electric.rf.reciever",
"electric.xorswitch",
"electric.fuelgenerator.small",
"electric.solarpanel.large",
"electric.igniter",
"stroageadaptor",
"industrial.combiner",
"industrial.conveyor",
"industrial.crafter",
"industrial.splitter",
"electric.flasherlight",
"electric.simplelight",
"electric.sirenlight",
"powered.water.purifier",
"fun.bass",
"fun.cowbell",
"fun.flute",
"drumkit",
"fun.guitar",
"fun.jerrycanguitar",
"piano",
"fun.tambourine",
"fun.trumpet",
"fun.tuba",
"xylophone",
"newyeargong",
"skylantern",
"skylantern.skylantern.green",
"skylantern.skylantern.orange",
"skylantern.skylantern.purple",
"skylantern.skylantern.red",
"lunar.firecrackers",
"skullspikes.candles",
"skullspikes.pumpkin",
"skullspikes",
"skull.trophy.jar",
"skull.trophy.jar2",
"skull.trophy.table",
"skull.trophy",
"abovegroundpool",
"beachparasol",
"beachtable",
"beachtowel",
"boogieboard",
"innertube",
"innertube.horse",
"innertube.unicorn",
"paddlingpool",
"sled.xmas",
"sled",
"boombox",
"fun.boomboxportable",
"cassette",
"cassette.medium",
"cassette.short",
"fun.casetterecorder",
"discoball",
"discofloor",
"discofloor.largetiles",
"connected.speaker",
"laserlight",
"megaphone",
"microphonestand",
"mobilephone",
"soundlight",
"telephone",
"carburetor1",
"carburetor2",
"carburetor3",
"crankshaft1",
"crankshaft2",
"crankshaft3",
"piston1",
"piston2",
"piston3",
"sparkplug1",
"sparkplug2",
"sparkplug3",
"valve1",
"valve2",
"valve3",
"aiming.module.mlrs",
"fridge",
"mailbox",
"speargun.spear",
"speargun",
"fogmachine",
"strobelight",
"wall.graveyard.fence",
"cursedcauldron",
"gravestone",
"woodcross",
"giantcandycanedecor",
"giantlollipops",
"snowmachine",
"xmas.decoration.baubels",
"xmas.decoration.candycanes",
"xmas.decoration.gingerbreadmen",
"xmas.decoration.lights",
"xmas.decoration.pinecone",
"xmas.decoration.star",
"xmas.decotration.tinsel",
"trap.bear",
"spikes.floor",
"trap.landmine",
"guntrap",
"flameturret",
"wall.window.bars.metal",
"wall.window.bars.wood",
"shutter.wood.a",
"salvaged.cleaver",
"bow.compound",
"crossbow",
"mace",
"mace.baseballbat",
"shotgun.double",
"weapon.mod.silencer",
"shotgun.waterpipe",
"pistol.revolver",
"flare",
"ammo.pistol",
"ammo.pistol.hv",
"ammo.pistol.fire",
"arrow.fire",
"knife.combat",
"putchfork",
"knife.butcher",
"machete",
"weapon.mod.flashlight",
"grenade.beancan",
"explosive.satchel",
"concretehatchet",
"concretepickaxe",
"ladder.wooden.wall",
],
"Assign custom BP unlocks to various perms (permission, BP List": {
"customperm1": [
"rock"
],
"customperm2": [
"torch"
]
},
"Advanced Blueprint Management Options": {}
}

Or use the permissionΒ 
blueprintmanager.WorkbenchLvL1
andΒ 
blueprintmanager.Fun

TjTsrtDe5ANx1SV.jpg Whispers88

Or use the permissionΒ 
blueprintmanager.WorkbenchLvL1
andΒ 
blueprintmanager.Fun

yeah, realised that after doing it all manually πŸ˜