Error after newest update on screen? 8/7/25
https://imgur.com/a/loyv7ma


here is an image of the error, it pops up on the screen, not in console? It says something about the murderer sound prefab after you kill a scarecrow?

Actually, this is in the console

Prefab 'assets/prefabs/npc/murderer/sound/death.prefab' requires asset scene 'AssetScene-props' to be loaded first.

I was getting this error when killing the NighZombies, the plugin calls for a death soud. It looks like they removed the murderer prefab so I changed line 25 in the plugin to this, changing out murderer for scientist. It compiled and I am not getting the error anymore. The zombies just make the scientist static noise when they die now.

        privateconststring DeathSound ="assets/prefabs/npc/scientist/sound/death.prefab";
 

remove the death prefab in the cfg or replace it with a known working sound prefab

private void OnEntityDeath(ScarecrowNPC entity)
{
    if (!string.IsNullOrEmpty(_config.Sounds.Death))
    {
        Effect.server.Run(_config.Sounds.Death, entity, 0, Vector3.zero, entity.eyes.transform.forward.normalized);
    }
}

 

 

and patch this

thank you!

Can you change the status to solved  :)

Here's a great replacement sound for yall 😄

  "Sounds": {
    "Death": "assets/bundled/prefabs/fx/player/gutshot_scream.prefab",
    "Breathing": "assets/prefabs/npc/murderer/sound/breathing.prefab"
  },