Stalling and kicking during backupNot An Issue
Does anyone else see that the server will appear to stall, not allow connections, and/or kick players during a backup run?  I'm sure it has more to do with the host than anything, just wondering if we're the only ones.

When it stalls somewhere while running then it's nothing what the plugin does cause or is able to avoid.

It's using the original "inbuilt" backup routines.

Locked automatically