Unautomate aboveground trainsSolved

Which setting is it to stop the above ground trains being automated?

Sussed the below ones how i want them, but the above ground ones are automated too which i would like to stop

Which aboveground trains are you referring to? Ones spawned by this plugin, or the ones spawned by the vanilla game?

If you are spawning trains via the plugin, using triggers that you placed above ground, you can remove the "Conductor" feature from those triggers. You could either do this by editing the data file (one per map) and reloading the plugin, or by using the "aw.replacetrigger" command to replace all of the properties of the trigger with the properties you want. Alternatively, you could remove and place those triggers again, without adding the Conductor property.

thanks for the lightning response,   im running a custom map  (  atlanta the walking dead )   and there is unmanned trains above ground,   and there is some with conductors,   not sure if the triggers are pre built in the map or not and not sure if the plugin is spawning above ground trains as well as the vanilla

here is my config
{
"PlayHornForNearbyPlayersInRadius": 100.0,
"DefaultSpeed": "Fwd_Hi",
"DefaultTrackSelection": "Left",
"BulldozeOffendingWorkcarts": true,
"EnableMapTriggers": false,
"EnableTunnelTriggers": {
"TrainStation": true,
"BarricadeTunnel": true,
"LootTunnel": true,
"Intersection": true,
"LargeIntersection": true,
"VerticalIntersection": false
},
"MaxConductors": -1,
"ConductorOutfit": [
{
"ShortName": "jumpsuit.suit",
"Skin": 0
},
{
"ShortName": "sunglasses03chrome",
"Skin": 0
},
{
"ShortName": "hat.boonie",
"Skin": 0
}
],
"ColoredMapMarker": {
"Enabled": true,
"Color": "#00ff00",
"Alpha": 1.0,
"Radius": 0.05
},
"VendingMapMarker": {
"Enabled": true,
"Name": "Automated Train"
},
"MapMarkerUpdateInveralSeconds": 5.0,
"TriggerDisplayDistance": 150.0
}

Triggers cannot be prebuilt in the map, though the map developer may provide a data file with triggers they suggest. The trigger data is in files in the data/AutomatedWorkcarts/ folder.

I see you have "EnableMapTriggers": false, which means you don't have any triggers above ground, so the trains that you see automated aboveground are either remembered as needing to be automated from earlier (stored in data/AutomatedWorkcarts.json), or they may have "leaked" from below ground if there are tunnel connectors between above and below ground. You can run the "aw.toggle" command on the trains to disable them (e.g., to remove them from data/AutomatedWorkcarts.json), but that will only solve the first case where they were automated from something earlier; if there is something re-triggering them to be automated, then you will see them get automated again at some point.

the above ground trains without conducters show as   locomotive.entity    and the ones with conducters are   workcart.entity

Merged post

ok thanks my man,  going to take a look now,  no automated workcarts folder in data,  i may be using an old version?  going download in case i missed an update

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