The Bradley APC is spawning twice on my servers. I suspect it is because of this plugin. Please adivse.
Bradley APC spawning twiceFixed
Hi, no it's not because of the plugin ....
Do you use a personalized map?
Have you disabled the default server events?
Tap "server.events" in your console (F1) and you will see if it is false or true.
Do you use a personalized map?
Have you disabled the default server events?
Tap "server.events" in your console (F1) and you will see if it is false or true.
Disabling default may stop the plugin from working. I have not tested that recently. I check if the bradley is out before spawning it but sometimes get two on my server too. I have not been able consistently reproduce this. I do not have disable default on mine though. You could try the disable default setting for bradley. It does add a noticeable hook overhead on the backend. Since I can't consistently reproduce this I have not been able to fix this. It is very odd it is occuring. I think the in-game spawner possibly assumes no other bradley (does not check if one is out). If you want to share your config I will test it on my test server, but if it is not a consistent error, it is very hard to isolate and correct.
Hi, I do not use a personalized map, and server.events is set to true. I'm afraid that disabling it might create issues.
And here is my config:
{
"Settings": {
"AnnounceOnLoad": "false",
"RemoveOnStart": "false",
"UnlimitedBradleys": "false",
"UseGUIAnnouncementsPlugin": "false"
},
"Events": {
"Bradley": {
"Enabled": true,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 60,
"MaximumTimeBetween": 120,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"CargoPlane": {
"Enabled": true,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 45,
"MaximumTimeBetween": 60,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"CargoShip": {
"Enabled": true,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 120,
"MaximumTimeBetween": 180,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"Chinook": {
"Enabled": true,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 90,
"MaximumTimeBetween": 120,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"EasterEvent": {
"Enabled": false,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 30,
"MaximumTimeBetween": 60,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"HalloweenEvent": {
"Enabled": false,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 30,
"MaximumTimeBetween": 60,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"Helicopter": {
"Enabled": true,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 45,
"MaximumTimeBetween": 60,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"HelicopterRefuel": {
"Enabled": false,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 45,
"MaximumTimeBetween": 60,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"PilotEject": {
"Enabled": false,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 45,
"MaximumTimeBetween": 60,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"PlaneCrash": {
"Enabled": false,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 45,
"MaximumTimeBetween": 60,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"SantaEvent": {
"Enabled": false,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 30,
"MaximumTimeBetween": 60,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
},
"XMasEvent": {
"Enabled": false,
"AnnounceNext": false,
"DisableDefault": false,
"JustSpawned": false,
"MinimumTimeBetween": 60,
"MaximumTimeBetween": 120,
"Real_or_Game_Always": "Always",
"BeginRun": 0.0,
"EndRun": 0.0,
"NextRun": "1900-01-01T01:01:00"
}
}
} What are you afraid of????? No, "server.events" must be false. The plugin works like this. So turn it off, set it to false. Otherwise, it is not worth asking for help because if you do not do what is requested by the plugin, then this is normal that its does not work. Also make sure that when you start or restart your server, that it stays on false. To do this, you must register it in your "server.cfg". I did so on my server, and everything works perfectly. @mspeedie : I'm talking about server.events "false" in "server.cfg" and not in the config of the plugin
Please let me know if this recurs, and your config if it is. Hopefully with the new limiter and turning off server events should stop this.
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