My settings here:
Enabled = true
Interval = 3600
my console ouput here:
03/03/2021 10:45:28: Saved 221957 zdos
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
03/03/2021 10:45:29: World saved ( 1899.9127ms )
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
03/03/2021 10:55:23: Connections 0 ZDOS:221957 sent:0 recv:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1116798.
Total: 16149.454200 ms (FindLiveObjects: 12470.397900 ms CreateObjectMapping: 36.134500 ms MarkObjects: 3640.809500 ms DeleteObjects: 2.111100 ms)
03/03/2021 11:05:39: Connections 0 ZDOS:221957 sent:0 recv:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1116798.
Total: 6824.714100 ms (FindLiveObjects: 5790.971100 ms CreateObjectMapping: 37.812000 ms MarkObjects: 991.651000 ms DeleteObjects: 4.279000 ms)
03/03/2021 11:05:49: clone 618
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
03/03/2021 11:05:52: Saved 221957 zdos
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
03/03/2021 11:05:52: World saved ( 1955.8809ms )
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
03/03/2021 11:15:46: Connections 0 ZDOS:221957 sent:0 recv:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1116798.
Total: 12706.869500 ms (FindLiveObjects: 9080.111700 ms CreateObjectMapping: 34.398400 ms MarkObjects: 3590.362600 ms DeleteObjects: 1.995800 ms)
03/03/2021 11:25:59: Connections 0 ZDOS:221957 sent:0 recv:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1116798.
Total: 14136.680400 ms (FindLiveObjects: 10891.512100 ms CreateObjectMapping: 36.156200 ms MarkObjects: 3206.550200 ms DeleteObjects: 2.460700 ms)
03/03/2021 11:26:17: clone 628
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
03/03/2021 11:26:19: Saved 221957 zdos
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
03/03/2021 11:26:19: World saved ( 1618.0744ms )
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Set to save every 60 minutes but it's saving every 20Not An Issue
The server still has a default save.
ok, thanks for the info
I realized that the plugin was having some problems about the save, I will review it, thanks, but yes, the default save is still enabled, I will try to disable it as well.
The method used for IServer.Save was also changed, so that was likely the "problems" from before.CastBlacKing
I realized that the plugin was having some problems about the save, I will review it, thanks, but yes, the default save is still enabled, I will try to disable it as well.
Locked automatically