Failed to call hook 'OnEntityBuilt' on plugin 'AutoDecay v0.0.2'
(NullReferenceException: Object reference not set to an instance of an
object)
at Oxide.Plugins.AutoDecay+c__AnonStorey0.<>m__0 (System.String p) [0x00000] in :0
at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <1b13ba6391c74847bbc3eddc86df7eee>:0
at Oxide.Plugins.AutoDecay.OnEntityBuilt (Planner pl, UnityEngine.GameObject go) [0x00071] in :0
at Oxide.Plugins.AutoDecay.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00090] in :0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <9affce1cd15c4ec183941adef8db1722>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <4452f821def6406d834e4149849fe7ea>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <4452f821def6406d834e4149849fe7ea>:0
NullReferenceException at OnEntityBuilt
Will take a look today. Is it flooding? Or few messages?