Adding building blocks to configuration?
Hi, is it possible to add building blocks to the list of items to decay?
"wall.toptier.prefab" for ex.
Would it work?
Can we also add the foundation and the walls if it has not already done
You can add new entities
 
 
 
 
 
I think this plugin is only for deployables, I just tried adding a building block and it doesn't work.
You can get the short prefab name of all entities in the data file.
I tried "wall.toptier.prefab", "wall.prefab", didn't make any difference after reloading the plugin.

Merged post

Oh, got it, the cfg file in data folder. Thank you.
You should look for its short prefab name in the data file
If anyone needs it:
    "wall": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "wall.doorway": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "wall.frame": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "wall.half": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "wall.low": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "foundation": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "foundation.steps": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "foundation.triangle": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "floor": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "floor.frame": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "floor.triangle": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "roof": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "block.stair.lshape": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },
    "block.stair.ushape": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 300.0
    },​

thanks, this should get added to the top of the config file (set to "FALSE" for Enable Destroy) though with a warning to replace and change config file to anyone updating

Complete working config without the destroying of building blocks with a timer of 1 hour for anyone interested:

{
  "Check cupboard time (seconds)": 10.0,
  "Notify player, that his object will be removed": true,
  "Notify player interval": 10.0,
  "Chat prefix": "[AutoDecay]:",
  "Chat prefix color": "#00FFFF",
  "Chat steamID icon": 76560000000000000,
  "Decay entity list": {
    "andswitch.entity": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
"wall": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"wall.doorway": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"wall.frame": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"wall.half": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"wall.low": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"foundation": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"foundation.steps": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"foundation.triangle": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"floor": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"floor.frame": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"floor.triangle": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"roof": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"block.stair.lshape": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"block.stair.ushape": {
  "Enabled destroy": false,
  "Check if it is a player's entity": true,
  "Delay destroy time (seconds)": 60.0,
  "Destroy time (seconds)": 3600.0
},
"audioalarm": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "autoturret_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "barricade.concrete": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "barricade.metal": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "barricade.sandbags": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "barricade.stone": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "barricade.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "barricade.woodwire": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "bbq.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "beartrap": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "bed_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "box.wooden.large": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "cabletunnel": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "campfire": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "ceilinglight.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "chair.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "chineselantern.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "chippyarcademachine": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "christmas_door_wreath_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "coffinstorage": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "corn.entity": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "counter": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "cupboard.tool.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "cursedcauldron.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "door.double.hinged.metal": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "door.double.hinged.toptier": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "door.double.hinged.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "door.hinged.metal": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "door.hinged.toptier": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "door.hinged.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "doorcontroller.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "doorgarland.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "dragondoorknocker.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "dropbox.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "easter_door_wreath_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "electric.flasherlight.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "electric.sirenlight.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "electric.windmill.small": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "electrical.blocker.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "electrical.branch.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "electrical.combiner.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "electrical.memorycell.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "electrical.random.switch.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "fireplace.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "flameturret.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "floor.grill": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "floor.ladder.hatch": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "fogmachine": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "fridge.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "furnace": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "furnace.large": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "gates.external.high.stone": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "gates.external.high.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "generator.small": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "giantcandycane.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "giantlollipops.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "gravestone.stone.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "gravestone.wood.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "graveyardfence": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "guntrap.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "hbhfsensor.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "hemp.entity": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "hitchtrough.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "jackolantern.angry": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "jackolantern.happy": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "ladder.wooden.wall": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "landmine": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "lantern.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "large.rechargable.battery.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "largecandleset": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "laserdetector": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "locker.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "mailbox.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "mining.pumpjack": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "mining_quarry": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "orswitch.entity": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "planter.large.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "planter.small.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "pookie_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "pressurepad.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "pumpkin.entity": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "reactivetarget_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "refinery_small_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "repairbench_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "researchtable_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "rfbroadcaster": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "rfreceiver": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "rug.bear.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "rug.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "rustigeegg_a.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "rustigeegg_b.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sam_site_turret_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "scarecrow.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "searchlight.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "shelves": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "shutter.metal.embrasure.a": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "shutter.metal.embrasure.b": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "shutter.wood.a": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.hanging": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.hanging.banner.large": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.hanging.ornate": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.huge.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.large.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.medium.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.pictureframe.landscape": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.pictureframe.portrait": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.pictureframe.tall": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.pictureframe.xl": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.pictureframe.xxl": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.pole.banner.large": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.post.double": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.post.single": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.post.town": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.post.town.roof": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sign.small.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "simplelight": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "skull_fire_pit": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "sleepingbag_leather_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "small_fuel_generator.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "small_stash_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "smallcandleset": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "smallrechargablebattery.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "snowmachine": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "snowman.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "solarpanel.large.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "spiderweba": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "spikes.floor": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "spinner.wheel.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "splitter": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "spookyspeaker": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "stocking_large_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "stocking_small_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "strobelight": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "survivalfishtrap.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "switch": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "table.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "teslacoil.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "timer": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "tunalight.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "vendingmachine.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.external.high.stone": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.external.high.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.frame.cell": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.frame.cell.gate": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.frame.fence": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.frame.fence.gate": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.frame.garagedoor": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.frame.netting": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.frame.shopfront": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.frame.shopfront.metal": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.window.bars.metal": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.window.bars.toptier": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.window.bars.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "wall.window.glass.reinforced": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "watchtower.wood": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "water_catcher_large": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "water_catcher_small": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "waterbarrel": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "waterpurifier.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "windowgarland.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "woodbox_deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "workbench1.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "workbench2.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "workbench3.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "xmas.lightstring.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "xmas_tree.deployed": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    },
    "xorswitch.entity": {
      "Enabled destroy": true,
      "Check if it is a player's entity": true,
      "Delay destroy time (seconds)": 60.0,
      "Destroy time (seconds)": 3600.0
    }
  }
}
I'll change the default configuration file
5c18c7da631b5.jpg Arainrr
I'll change the default configuration file

Thanks, I think the following stuff should be disabled by default:

- All building blocks posted above
- Stashes
- Vehicles