Hi, is it possible to add building blocks to the list of items to decay?
"wall.toptier.prefab" for ex.
Would it work?
"wall.toptier.prefab" for ex.
Would it work?
"wall": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"wall.doorway": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"wall.frame": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"wall.half": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"wall.low": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"foundation": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"foundation.steps": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"foundation.triangle": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"floor": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"floor.frame": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"floor.triangle": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"roof": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"block.stair.lshape": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
},
"block.stair.ushape": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 300.0
}, thanks, this should get added to the top of the config file (set to "FALSE" for Enable Destroy) though with a warning to replace and change config file to anyone updating
Complete working config without the destroying of building blocks with a timer of 1 hour for anyone interested:
{
"Check cupboard time (seconds)": 10.0,
"Notify player, that his object will be removed": true,
"Notify player interval": 10.0,
"Chat prefix": "[AutoDecay]:",
"Chat prefix color": "#00FFFF",
"Chat steamID icon": 76560000000000000,
"Decay entity list": {
"andswitch.entity": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.doorway": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.frame": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.half": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.low": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"foundation": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"foundation.steps": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"foundation.triangle": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"floor": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"floor.frame": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"floor.triangle": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"roof": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"block.stair.lshape": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"block.stair.ushape": {
"Enabled destroy": false,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"audioalarm": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"autoturret_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"barricade.concrete": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"barricade.metal": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"barricade.sandbags": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"barricade.stone": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"barricade.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"barricade.woodwire": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"bbq.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"beartrap": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"bed_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"box.wooden.large": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"cabletunnel": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"campfire": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"ceilinglight.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"chair.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"chineselantern.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"chippyarcademachine": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"christmas_door_wreath_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"coffinstorage": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"corn.entity": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"counter": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"cupboard.tool.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"cursedcauldron.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"door.double.hinged.metal": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"door.double.hinged.toptier": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"door.double.hinged.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"door.hinged.metal": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"door.hinged.toptier": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"door.hinged.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"doorcontroller.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"doorgarland.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"dragondoorknocker.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"dropbox.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"easter_door_wreath_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"electric.flasherlight.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"electric.sirenlight.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"electric.windmill.small": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"electrical.blocker.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"electrical.branch.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"electrical.combiner.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"electrical.memorycell.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"electrical.random.switch.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"fireplace.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"flameturret.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"floor.grill": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"floor.ladder.hatch": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"fogmachine": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"fridge.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"furnace": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"furnace.large": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"gates.external.high.stone": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"gates.external.high.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"generator.small": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"giantcandycane.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"giantlollipops.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"gravestone.stone.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"gravestone.wood.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"graveyardfence": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"guntrap.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"hbhfsensor.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"hemp.entity": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"hitchtrough.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"jackolantern.angry": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"jackolantern.happy": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"ladder.wooden.wall": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"landmine": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"lantern.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"large.rechargable.battery.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"largecandleset": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"laserdetector": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"locker.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"mailbox.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"mining.pumpjack": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"mining_quarry": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"orswitch.entity": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"planter.large.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"planter.small.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"pookie_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"pressurepad.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"pumpkin.entity": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"reactivetarget_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"refinery_small_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"repairbench_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"researchtable_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"rfbroadcaster": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"rfreceiver": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"rug.bear.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"rug.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"rustigeegg_a.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"rustigeegg_b.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sam_site_turret_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"scarecrow.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"searchlight.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"shelves": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"shutter.metal.embrasure.a": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"shutter.metal.embrasure.b": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"shutter.wood.a": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.hanging": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.hanging.banner.large": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.hanging.ornate": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.huge.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.large.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.medium.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.pictureframe.landscape": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.pictureframe.portrait": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.pictureframe.tall": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.pictureframe.xl": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.pictureframe.xxl": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.pole.banner.large": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.post.double": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.post.single": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.post.town": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.post.town.roof": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sign.small.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"simplelight": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"skull_fire_pit": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"sleepingbag_leather_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"small_fuel_generator.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"small_stash_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"smallcandleset": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"smallrechargablebattery.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"snowmachine": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"snowman.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"solarpanel.large.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"spiderweba": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"spikes.floor": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"spinner.wheel.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"splitter": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"spookyspeaker": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"stocking_large_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"stocking_small_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"strobelight": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"survivalfishtrap.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"switch": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"table.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"teslacoil.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"timer": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"tunalight.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"vendingmachine.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.external.high.stone": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.external.high.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.frame.cell": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.frame.cell.gate": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.frame.fence": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.frame.fence.gate": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.frame.garagedoor": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.frame.netting": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.frame.shopfront": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.frame.shopfront.metal": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.window.bars.metal": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.window.bars.toptier": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.window.bars.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"wall.window.glass.reinforced": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"watchtower.wood": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"water_catcher_large": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"water_catcher_small": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"waterbarrel": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"waterpurifier.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"windowgarland.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"woodbox_deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"workbench1.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"workbench2.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"workbench3.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"xmas.lightstring.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"xmas_tree.deployed": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
},
"xorswitch.entity": {
"Enabled destroy": true,
"Check if it is a player's entity": true,
"Delay destroy time (seconds)": 60.0,
"Destroy time (seconds)": 3600.0
}
}
} Arainrr
I'll change the default configuration file
Thanks, I think the following stuff should be disabled by default:
- All building blocks posted above
- Stashes
- Vehicles