Maximum number of messages?
Hi there,

I was wondering if there is a maximum amount of messages I can set to have broadcasting? I added a few more lines recently and noticed they're not all popping up. 

At first I thought it was just the last message (at the time this was "Announcement") not broadcasting. To check if I'd done something wrong with the code, I copied the line and moved it to the top. The line that was at the top (at the time that was "Discord"), I copied and moved to the bottom.

Result: the new message (now at the top (Announcement)) is displayed, but the old message (now at the bottom (Discord)) no longer was broadcast.

I then decided to duplicate the last line, however it seems neither of them are being broadcast.

This is my language file: 

{
  "Announcement": "After considering server statistics and feedback, this server will switch to be on a bi-weekly map wipe and monthly BP-wipe, starting from June 4th.",
  "English": "Please only speak English in general chat.",
  "Solo/Duo": "This server is solo/duo only. No alliances, no roaming with others, no teaming.",
  "Call-out": "Do not call out trio+ groups/cheaters in chat. Report it by opening a #support ticket in our Discord: https://discordlinkhere",
  "Restart": "This server restarts daily at 6AM BST. This is NOT a map wipe.",
  "SwitchDuo": "Your duo went inactive? You can switch your duo ONCE per wipe. To do so, submit a ticket via #support on Discord: https://discordlinkhere",
  "Discord": "Join us on Discord, which is where you can get admin support if needed: https://discordlinkhere",
  "Discord": "Join us on Discord, which is where you can get admin support if needed: https://discordlinkhere"
}​

So in short, of the above list of messages, all messages up to "SwitchDuo" show up. Anything after that doesn't get broadcast. 

Configuration wise I've got random set to true and interval set to 900.

There is no max, but it has some known issues. Each key needs to be unique though, which your ones are not.
As mentioned, I tried it with every entry being in there only once, meaning all names were unique. The only reason the current language file has a duplicate is because I attempted to fix it by adding in the missing message twice, because I thought it was just the last message not sending.

If I understand you correctly, this should start functioning if I'd name them "Discord1" and "Discord2"?
Yes, but it may not work entirely yet as there are a few open issues to resolve regarding it.
Thanks for pointing out that the names needed to be unique, I was not aware of that. 

Just changed this to Discord1 and Discord2 this morning and let it run for a while to see the results. Discord1 is now being broadcast, but Discord2 still is not (I changed one word in the sentence so I'm able to distinguish them).

I guess it works as a temporary fix though.