hello players are doing arkan but this log on BM but not on discord, the config has not been touched before its log but nothing more
{
"NRProcessTimer": 4.0,
"EPSILON": 0.005,
"projectileTrajectoryForgiveness": 0.3,
"hitDistanceForgiveness": 0.25,
"minDistanceAIMCheck": 10.0,
"inRockCheckDistance": 200.0,
"isDetectAIM": true,
"isDetectNR": true,
"isDetectIR": true,
"debugMessages": true,
"autoSave": true,
"isCheckAIMOnTargetNPC": false,
"drawTime": 60.0,
"NRViolationAngle": 0.3,
"NRViolationScreenDistance": 5.0,
"playerEyesPositionToProjectileInitialPositionDistanceForgiveness": 10.0,
"The maximum allowed value for the physics.steps parameter": 40.0,
"Check players only on the blacklist": false,
"Notify when a player has a high value of the physics.steps parameter": false,
"Enable Discord No Recoil Notifications": true,
"Enable Discord AIMBOT Notifications": true,
"Enable Discord In Rock Notifications": false,
"Discord No Recoil Webhook URL": "",
"Discord AIMBOT Webhook URL": "",
"Discord In Rock Webhook URL": "",
"AIMBodyParts": [
"head",
"chest"
],
"IRBodyParts": [
"body",
"pelvis",
"left knee",
"left foot",
"left toe",
"groin",
"hip",
"right knee",
"right foot",
"right toe",
"lower spine",
"stomach",
"chest",
"left shoulder",
"left arm",
"left forearm",
"left hand",
"left ring finger",
"left thumb",
"left wrist",
"neck",
"head",
"jaw",
"left eye",
"right eye",
"right shoulder",
"right arm",
"right forearm",
"right hand",
"right ring finger",
"right thumb",
"right wrist"
],
"weaponsConfig": {
"rifle.ak": {
"NRDetectEnabled": true,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.09375,
"weaponMaxTimeShotsInterval": 0.15625,
"NRMinShotsCountToCheck": 5,
"NRViolationProbability": 70.0
},
"lmg.m249": {
"NRDetectEnabled": true,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.09375,
"weaponMaxTimeShotsInterval": 0.15625,
"NRMinShotsCountToCheck": 5,
"NRViolationProbability": 70.0
},
"pistol.nailgun": {
"NRDetectEnabled": true,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.09375,
"weaponMaxTimeShotsInterval": 0.15625,
"NRMinShotsCountToCheck": 5,
"NRViolationProbability": 70.0
},
"smg.2": {
"NRDetectEnabled": true,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.09375,
"weaponMaxTimeShotsInterval": 0.125,
"NRMinShotsCountToCheck": 5,
"NRViolationProbability": 70.0
},
"smg.thompson": {
"NRDetectEnabled": true,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.09375,
"weaponMaxTimeShotsInterval": 0.15625,
"NRMinShotsCountToCheck": 5,
"NRViolationProbability": 70.0
},
"smg.mp5": {
"NRDetectEnabled": true,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0625,
"weaponMaxTimeShotsInterval": 0.125,
"NRMinShotsCountToCheck": 5,
"NRViolationProbability": 70.0
},
"bow.hunting": {
"NRDetectEnabled": false,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0,
"weaponMaxTimeShotsInterval": 0.0,
"NRMinShotsCountToCheck": 0,
"NRViolationProbability": 0.0
},
"crossbow": {
"NRDetectEnabled": false,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0,
"weaponMaxTimeShotsInterval": 0.0,
"NRMinShotsCountToCheck": 0,
"NRViolationProbability": 0.0
},
"rifle.bolt": {
"NRDetectEnabled": false,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0,
"weaponMaxTimeShotsInterval": 0.0,
"NRMinShotsCountToCheck": 0,
"NRViolationProbability": 0.0
},
"rifle.l96": {
"NRDetectEnabled": false,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0,
"weaponMaxTimeShotsInterval": 0.0,
"NRMinShotsCountToCheck": 0,
"NRViolationProbability": 0.0
},
"rifle.m39": {
"NRDetectEnabled": false,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0,
"weaponMaxTimeShotsInterval": 0.0,
"NRMinShotsCountToCheck": 0,
"NRViolationProbability": 0.0
},
"rifle.semiauto": {
"NRDetectEnabled": false,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0,
"weaponMaxTimeShotsInterval": 0.0,
"NRMinShotsCountToCheck": 0,
"NRViolationProbability": 0.0
},
"pistol.m92": {
"NRDetectEnabled": false,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0,
"weaponMaxTimeShotsInterval": 0.0,
"NRMinShotsCountToCheck": 0,
"NRViolationProbability": 0.0
},
"pistol.python": {
"NRDetectEnabled": false,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0,
"weaponMaxTimeShotsInterval": 0.0,
"NRMinShotsCountToCheck": 0,
"NRViolationProbability": 0.0
},
"pistol.revolver": {
"NRDetectEnabled": false,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0,
"weaponMaxTimeShotsInterval": 0.0,
"NRMinShotsCountToCheck": 0,
"NRViolationProbability": 0.0
},
"pistol.semiauto": {
"NRDetectEnabled": false,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.0,
"weaponMaxTimeShotsInterval": 0.0,
"NRMinShotsCountToCheck": 0,
"NRViolationProbability": 0.0
},
"rifle.lr300": {
"NRDetectEnabled": true,
"AIMDetectEnabled": true,
"weaponMinTimeShotsInterval": 0.09375,
"weaponMaxTimeShotsInterval": 0.15625,
"NRMinShotsCountToCheck": 5,
"NRViolationProbability": 70.0
}
}
}