Aimbot false positive?
As of recent I recived several aimbot violations, when I check up everything seems legit. Profiles are good with plenty hours, skins and friends. How can you false trigger the aimbot violation? I thought this was a pretty safe pin point.

Default config btw
"hitInfoInitiatorPlayerName": "OhhNoou",
          "hitInfoInitiatorPlayerUserID": "76561199001232256",
          "hitInfoHitEntityPlayerName": "FLIK",
          "hitInfoHitEntityPlayerUserID": "76561197966948155",
          "hitInfoBoneName": "head",
          "hitInfoHitPositionWorld": {
            "x": -1008.80127,
            "y": 36.6695633,
            "z": -1265.10156
          },
          "hitInfoProjectileDistance": 12.4415188,
          "hitInfoPointStart": {
            "x": 0.0,
            "y": 0.0,
            "z": 0.0
          },
          "hitInfoPointEnd": {
            "x": -1008.82739,
            "y": 36.72579,
            "z": -1264.99634
          },
          "hitInfoProjectilePrefabGravityModifier": 0.75,
          "hitInfoProjectilePrefabDrag": 0.005,
          "weaponShortName": "bow.hunting",
          "ammoShortName": "arrow.wooden",
          "bodyPart": "head",
          "damage": 0.0,
          "isEqualFiredProjectileData": true,
          "isPlayerPositionToProjectileStartPositionDistanceViolation": false,
          "distanceDifferenceViolation": 0.0,
          "calculatedTravelDistance": 12.6516781,
          "isAttackerMount": false,
          "isTargetMount": false,
          "attackerMountParentName": "",
          "targetMountParentName": "",
          "firedProjectileFiredTime": 10053.1689,
          "firedProjectileTravelTime": 0.24824819,
          "firedProjectilePosition": {
            "x": -1008.80176,
            "y": 36.66936,
            "z": -1265.10071
          },
          "firedProjectileVelocity": {
            "x": -25.2383022,
            "y": -10.0866146,
            "z": 42.2573776
          },
          "firedProjectileInitialPosition": {
            "x": -1002.5144,
            "y": 39.0475769,
            "z": -1275.56653
          },
          "firedProjectileInitialVelocity": {
            "x": -25.2659225,
            "y": -8.487443,
            "z": 42.3036232
          },
          "playerEyesLookAt": {
            "x": -0.4970944,
            "y": -0.1672672,
            "z": 0.851421654
          },
          "playerEyesPosition": {
            "x": -1002.546,
            "y": 39.0558128,
            "z": -1275.68677
          },
          "hasFiredProjectile": true,
          "hitsData": [
            {
              "hitData": {
                "projectileID": 0,
                "hitPosition": {
                  "x": 0.0,
                  "y": 0.0,
                  "z": 0.0
                },
                "inVelocity": {
                  "x": 0.0,
                  "y": 0.0,
                  "z": 0.0
                },
                "outVelocity": {
                  "x": 0.0,
                  "y": 0.0,
                  "z": 0.0
                }
              },
              "startProjectilePosition": {
                "x": -1002.5144,
                "y": 39.0475769,
                "z": -1275.56653
              },
              "startProjectileVelocity": {
                "x": -25.2659225,
                "y": -8.487443,
                "z": 42.3036232
              },
              "hitPositionWorld": {
                "x": -1008.82739,
                "y": 36.72579,
                "z": -1264.99634
              },
              "hitPointStart": {
                "x": -1008.0387,
                "y": 37.0409966,
                "z": -1266.31689
              },
              "hitPointEnd": {
                "x": -1008.82739,
                "y": 36.72579,
                "z": -1264.99634
              },
              "isHitPointNearProjectileTrajectoryLastSegmentEndPoint": true,
              "isHitPointOnProjectileTrajectory": true,
              "isProjectileStartPointAtEndReverseProjectileTrajectory": true,
              "isHitPointNearProjectilePlane": true,
              "isLastSegmentOnProjectileTrajectoryPlane": true,
              "distanceFromHitPointToProjectilePlane": 0.0,
              "side": 0,
              "pointProjectedOnLastSegmentLine": {
                "x": -1008.82739,
                "y": 36.72579,
                "z": -1264.99634
              },
              "travelDistance": 0.0,
              "delta": 1.0,
              "lastSegmentPointStart": {
                "x": -1008.0387,
                "y": 37.0409966,
                "z": -1266.31689
              },
              "lastSegmentPointEnd": {
                "x": -1008.82739,
                "y": 36.72579,
                "z": -1264.99634
              },
              "reverseLastSegmentPointStart": {
                "x": -1003.30396,
                "y": 38.7823524,
                "z": -1274.24451
              },
              "reverseLastSegmentPointEnd": {
                "x": -1002.5144,
                "y": 39.04759,
                "z": -1275.56653
              }
            },
            {
              "hitData": {
                "projectileID": 0,
                "hitPosition": {
                  "x": -1008.82739,
                  "y": 36.72579,
                  "z": -1264.99634
                },
                "inVelocity": {
                  "x": -25.2382813,
                  "y": -10.08667,
                  "z": 42.2578125
                },
                "outVelocity": {
                  "x": -32282.4766,
                  "y": 1175.22522,
                  "z": -40479.8828
                }
              },
              "startProjectilePosition": {
                "x": -1008.82739,
                "y": 36.72579,
                "z": -1264.99634
              },
              "startProjectileVelocity": {
                "x": -32282.4766,
                "y": 1175.22522,
                "z": -40479.8828
              },
              "hitPositionWorld": {
                "x": -1008.80127,
                "y": 36.6695633,
                "z": -1265.10156
              },
              "hitPointStart": {
                "x": 0.0,
                "y": 0.0,
                "z": 0.0
              },
              "hitPointEnd": {
                "x": -1008.82739,
                "y": 36.72579,
                "z": -1264.99634
              },
              "isHitPointNearProjectileTrajectoryLastSegmentEndPoint": true,
              "isHitPointOnProjectileTrajectory": true,
              "isProjectileStartPointAtEndReverseProjectileTrajectory": false,
              "isHitPointNearProjectilePlane": true,
              "isLastSegmentOnProjectileTrajectoryPlane": true,
              "distanceFromHitPointToProjectilePlane": 0.08603114,
              "side": 0,
              "pointProjectedOnLastSegmentLine": {
                "x": -1008.86774,
                "y": 36.7272568,
                "z": -1265.04688
              },
              "travelDistance": 12.5295477,
              "delta": 0.0,
              "lastSegmentPointStart": {
                "x": -1008.82739,
                "y": 36.72579,
                "z": -1264.99634
              },
              "lastSegmentPointEnd": {
                "x": -2017.65479,
                "y": 73.45158,
                "z": -2529.99268
              },
              "reverseLastSegmentPointStart": {
                "x": 262465.875,
                "y": -9792.637,
                "z": 329113.156
              },
              "reverseLastSegmentPointEnd": {
                "x": 263515.875,
                "y": -9832.738,
                "z": 330429.781
              }
            }
          ],
          "gravityModifier": 0.75,
          "drag": 0.005,
          "forgivenessModifier": 1.5,
          "physicsSteps": 32.0,
          "attachments": []
        }
      },
      "inRockViolations": {}
    }
  }
}


Merged post

Could this one be lagg? 

Merged post

"PlayerName": "FLIK",
      "noRecoilViolations": {},
      "AIMViolations": {
        "637362133398677510_94": {
          "projectileID": 94,
          "violationID": 1,
          "firedTime": "2020-09-20T15:42:19.866096+00:00",
          "startProjectilePosition": {
            "x": -1010.99957,
            "y": 35.31734,
            "z": -1263.40344
          },
          "startProjectileVelocity": {
            "x": 192.336563,
            "y": 80.32778,
            "z": -215.763992
          },
          "hitInfoInitiatorPlayerName": "FLIK",
          "hitInfoInitiatorPlayerUserID": "76561197966948155",
          "hitInfoHitEntityPlayerName": "SHAME \"HIGH\"",
          "hitInfoHitEntityPlayerUserID": "76561198020969106",
          "hitInfoBoneName": "head",
          "hitInfoHitPositionWorld": {
            "x": -1002.46326,
            "y": 38.8805656,
            "z": -1272.997
          },
          "hitInfoProjectileDistance": 13.3267031,
          "hitInfoPointStart": {
            "x": 0.0,
            "y": 0.0,
            "z": 0.0
          },
          "hitInfoPointEnd": {
            "x": -999.110046,
            "y": 40.2735443,
            "z": -1276.74121
          },
          "hitInfoProjectilePrefabGravityModifier": 1.0,
          "hitInfoProjectilePrefabDrag": 0.7,
          "weaponShortName": "pistol.revolver",
          "ammoShortName": "ammo.pistol",
          "bodyPart": "head",
          "damage": 0.0,
          "isEqualFiredProjectileData": true,
          "isPlayerPositionToProjectileStartPositionDistanceViolation": false,
          "distanceDifferenceViolation": 0.0,
          "calculatedTravelDistance": 147770.234,
          "isAttackerMount": false,
          "isTargetMount": false,
          "attackerMountParentName": "",
          "targetMountParentName": "",
          "firedProjectileFiredTime": 10049.0732,
          "firedProjectileTravelTime": 0.0447206236,
          "firedProjectilePosition": {
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            "y": 38.8808327,
            "z": -1272.99768
          },
          "firedProjectileVelocity": {
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            "y": 78.27073,
            "z": -211.0441
          },
          "firedProjectileInitialPosition": {
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          },
          "firedProjectileInitialVelocity": {
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            "y": 80.32776,
            "z": -215.763931
          },
          "playerEyesLookAt": {
            "x": 0.6428844,
            "y": 0.274993926,
            "z": -0.714897454
          },
          "playerEyesPosition": {
            "x": -1011.0639,
            "y": 35.2845154,
            "z": -1263.33789
          },
          "hasFiredProjectile": true,
          "hitsData": [
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              "hitData": {
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                "hitPosition": {
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              "startProjectilePosition": {
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              "isHitPointNearProjectileTrajectoryLastSegmentEndPoint": true,
              "isHitPointOnProjectileTrajectory": true,
              "isProjectileStartPointAtEndReverseProjectileTrajectory": true,
              "isHitPointNearProjectilePlane": true,
              "isLastSegmentOnProjectileTrajectoryPlane": true,
              "distanceFromHitPointToProjectilePlane": 0.0,
              "side": 0,
              "pointProjectedOnLastSegmentLine": {
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              "travelDistance": 0.0,
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              "reverseLastSegmentPointEnd": {
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            },
            {
              "hitData": {
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                "hitPosition": {
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                "inVelocity": {
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I noticed it can happen when shooting an admin who is visible in either godmode or noclip or something. Thats why its best to always try to be invisible or make sure people know you are admin so they dont fire at you.
We're always in vanish, it's not that :)
This pops up even if we're offline