Error and the plugin continues to not work!
12:07 [Error] Failed to call hook 'cmdStatus' on plugin 'AntiOfflineRaid v0.4.2' (KeyNotFoundException: The given key was not present in the dictionary.)
  at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <fb001e01371b4adca20013e0ac763896>:0 
  at Oxide.Plugins.AntiOfflineRaid.scaleDamage (System.UInt64 targetID) [0x00112] in <4136add761114565ac79e9131ec04943>:0 
  at Oxide.Plugins.AntiOfflineRaid.SendStatus (Network.Connection connection, System.String[] args) [0x00295] in <4136add761114565ac79e9131ec04943>:0 
  at Oxide.Plugins.AntiOfflineRaid.cmdStatus (BasePlayer player, System.String command, System.String[] args) [0x00054] in <4136add761114565ac79e9131ec04943>:0 
  at Oxide.Plugins.AntiOfflineRaid.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00c4f] in <4136add761114565ac79e9131ec04943>:0 
  at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <09575a60985045248bcb43b20faeeb99>:0 
  at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 
  at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <d5f57e12edfe4fa0b5c5dbdd9b51eff8>:0 
Gives an error with the /ao command
Author pay attention, we need this plugin.
 
{
  "absoluteTimeScale": {
    "03": 0
  },
  "activity": [
    "input",
    "loot",
    "respawn",
    "chat",
    "wakeup"
  ],
  "afkMinutes": 5,
  "clanFirstOffline": false,
  "clanShare": false,
  "cooldownMinutes": 20,
  "damageScale": {
	"01": 0,
	"12": 0.1,
	"15": 0.3,
	"18": 0.5,
    "24": 1
  },
  "interimDamage": 0.0,
  "minMembers": 1,
  "playSound": true,
  "prefabs": [
    "door.hinged",
    "door.double.hinged",
    "window.bars",
    "floor.ladder.hatch",
    "floor.frame",
    "wall.frame",
    "shutter",
    "wall.external",
    "gates.external",
    "box",
    "locker"
  ],
  "serverTimeOffset": 0,
  "showMessage": true,
  "sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
  "VERSION": "0.4.2"
}
The protection still doesn't work.

did you give the players permission?