Setting for players in proximity before decay multiplierSuggestion
Firstly, thank you! Been waiting for something like this for a LONGTIME!

I was wondering if it might be possible to add to the confing, how many heli's need to be in proximinity before the decay mutiplier is applied. 
For exmaple we have helipop limit of 2 and a player group limit of 5, so 2-3 helis per group is within reason. 

Just so i understand, if say 5 minis are together the vanilla decay time is times by 5 for all those within 30m

Many Thanks :D

That's actually a nice idea. I'll do that. I could even check the number of persons in a team/clan at that moment so solo's or duo's can't profit from the minimum. I'll discuss it with my partner.

Awesome thank you :)
Plugins has been very useful.