The documentation doesn't have anything for permissions or commands. The example lang file shows there may be responses to entered commands: "SuccessAdd": "You have successfully added the prefab {0}", But how would I go about adding something in a way that gives me a success message?
I manually added these into my /config json:
{
"Entities that are denied from spawning (cant spawn, long prefab names accepted)": [
"assets/bundled/prefabs/autospawn/decor/v2_rockformation_underwater/rock_formation_b_underwater.prefab",
"assets/bundled/prefabs/autospawn/decor/v2_rockformation_underwater/rock_formation_c_underwater.prefab",
"assets/bundled/prefabs/autospawn/decor/v2_rockformation_underwater/rock_formation_d_underwater.prefab",
"assets/bundled/prefabs/autospawn/decor/v2_rockformation_underwater/rock_formation_e_underwater.prefab",
"assets/bundled/prefabs/autospawn/decor/v2_rockformation_underwater/rock_formation_f_underwater.prefab",
"assets/content/properties/spawnpopulation/junkpiles_water.asset",
"assets/content/props/water_drums/water_drum_a.prefab",
"assets/content/props/water_drums/water_drum_a_junk.prefab",
"assets/content/props/water_drums/water_drum_toxic.prefab",
"assets/prefabs/misc/junkpile_water/junkpile_water_a.prefab",
"assets/prefabs/misc/junkpile_water/junkpile_water_b.prefab",
"assets/prefabs/misc/junkpile_water/junkpile_water_c.prefab",
"assets/content/props/water_junk_piles/water_junk_pile_a.prefab",
"assets/content/props/water_junk_piles/water_junk_pile_a_no_planks.prefab",
"assets/content/props/water_junk_piles/water_junk_pile_b.prefab",
"assets/content/props/water_junk_piles/water_junk_pile_b_no_planks.prefab",
"assets/content/props/water_junk_piles/water_junk_pile_c_no_planks.prefab",
"assets/content/nature/underwater_plants/coral_red_big.prefab",
"assets/content/nature/underwater_plants/coral_red_small.prefab",
"assets/content/nature/underwater_plants/coral_white_big.prefab",
"assets/content/nature/underwater_plants/coral_white_small.prefab",
"assets/content/nature/underwater_plants/tall_algae_a.prefab",
"assets/content/nature/underwater_plants/tall_algae_b.prefab",
"assets/content/nature/underwater_plants/thin_algae.prefab",
"assets/content/nature/underwater_plants/underwater_lilly.prefab",
"assets/content/properties/foliage/all/underwater-coral_red_big.asset",
"assets/content/properties/foliage/all/underwater-coral_red_small.asset",
"assets/content/properties/foliage/all/underwater-coral_white_big.asset",
"assets/content/properties/foliage/all/underwater-coral_white_small.asset",
"assets/content/properties/foliage/all/underwater-tall_algae_a.asset",
"assets/content/properties/foliage/all/underwater-tall_algae_b.asset",
"assets/content/properties/foliage/all/underwater-thick_algae.asset",
"assets/content/properties/foliage/all/underwater-thin_algae.asset",
"assets/content/properties/foliage/all/underwater-underwater_lilly.asset",
"assets/content/props/water_junk_piles/water_junk_pile_c.prefab"
]
}I'm on a quest to block Floating Junk Piles and Advanced Underwater Crates. This mod, ComponentBlocker, EntityCleanup, nor Entity Reducer have worked so far. My monument doors are gone, but I hope that fixes itself after a map wipe with no blocker mods installed.
Thankful for any help