Console twice outputFixed
Good day, Wulf!
I get duplicate output to the console after installing the oxide.

7DTD Dedicated server 16.04 (b8) WindowsServer2008/Ubuntu 16.04 Server (Putty)




*** Connected with 7DTD server.
*** Server version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4
*** Dedicated server only build

Server IP: Any
Server port: 26900
Max players: 32
Game mode: GameModeSurvivalMP
World: Random Gen
Game name: Project Earth
Difficulty: 5

Press 'help' to get a list of all commands. Press 'exit' to end session.

2018-10-26T16:05:11 4510.055 INF Triggered empty sleeper volume.
2018-10-26T16:05:11 4510.055 INF Triggered empty sleeper volume.
2018-10-26T16:05:21 4520.198 INF Time: 72.60m FPS: 35.20 Heap: 1932.3MB Max: 2760.9MB Chunks: 1524 CGO: 60 Ply: 3 Zom: 5 Ent: 9 (18) Items: 0 CO: 3 RSS: 1595.0MB
2018-10-26T16:05:21 4520.198 INF Time: 72.60m FPS: 35.20 Heap: 1932.3MB Max: 2760.9MB Chunks: 1524 CGO: 60 Ply: 3 Zom: 5 Ent: 9 (18) Items: 0 CO: 3 RSS: 1595.0MB
2018-10-26T16:05:51 4550.249 INF Time: 73.10m FPS: 36.01 Heap: 2633.6MB Max: 2760.9MB Chunks: 1524 CGO: 59 Ply: 3 Zom: 3 Ent: 7 (21) Items: 2 CO: 3 RSS: 1530.9MB
2018-10-26T16:05:51 4550.249 INF Time: 73.10m FPS: 36.01 Heap: 2633.6MB Max: 2760.9MB Chunks: 1524 CGO: 59 Ply: 3 Zom: 3 Ent: 7 (21) Items: 2 CO: 3 RSS: 1530.9MB
2018-10-26T16:06:21 4580.303 INF Time: 73.60m FPS: 36.15 Heap: 2549.2MB Max: 2760.9MB Chunks: 1524 CGO: 50 Ply: 3 Zom: 2 Ent: 6 (14) Items: 0 CO: 3 RSS: 1489.8MB
2018-10-26T16:06:21 4580.303 INF Time: 73.60m FPS: 36.15 Heap: 2549.2MB Max: 2760.9MB Chunks: 1524 CGO: 50 Ply: 3 Zom: 2 Ent: 6 (14) Items: 0 CO: 3 RSS: 1489.8MB
2018-10-26T16:06:50 4609.215 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
2018-10-26T16:06:50 4609.215 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
2018-10-26T16:06:51 4609.473 INF PlayerLogin: Guinness/Alpha 16.4
2018-10-26T16:06:51 4609.473 INF PlayerLogin: Guinness/Alpha 16.4
2018-10-26T16:06:51 4609.474 INF Client IP: 31.41.61.226
2018-10-26T16:06:51 4609.474 INF Client IP: 31.41.61.226
2018-10-26T16:06:51 4609.658 INF [Steamworks.NET] Auth.AuthenticateUser()
2018-10-26T16:06:51 4609.658 INF [Steamworks.NET] Auth.AuthenticateUser()
2018-10-26T16:06:51 4609.659 INF [Steamworks.NET] Authenticating player: Guinness SteamId: 76561198158547573 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
2018-10-26T16:06:51 4609.659 INF [Steamworks.NET] Authenticating player: Guinness SteamId: 76561198158547573 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
2018-10-26T16:06:51 4609.906 INF [Steamworks.NET] Authentication callback. ID: 76561198158547573, owner: 76561198158547573, result: k_EAuthSessionResponseOK
2018-10-26T16:06:51 4609.906 INF [Steamworks.NET] Authentication callback. ID: 76561198158547573, owner: 76561198158547573, result: k_EAuthSessionResponseOK
2018-10-26T16:06:51 4609.907 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198158547573', OwnerID='76561198158547573', PlayerName='Guinness'
2018-10-26T16:06:51 4609.907 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561198158547573', OwnerID='76561198158547573', PlayerName='Guinness'
2018-10-26T16:06:51 4609.907 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198158547573', OwnerID='76561198158547573', PlayerName='Guinness'
2018-10-26T16:06:51 4609.907 INF [EAC] Registering user: EntityID=-1, PlayerID='76561198158547573', OwnerID='76561198158547573', PlayerName='Guinness'
2018-10-26T16:06:51 4609.908 INF [EAC] Log: [RegisterClient] Client: 0000000000000007 PlayerGUID: 76561198158547573 PlayerIP: 31.41.61.226 OwnerGUID: 76561198158547573 PlayerName: Guinness
2018-10-26T16:06:51 4609.908 INF [EAC] Log: [RegisterClient] Client: 0000000000000007 PlayerGUID: 76561198158547573 PlayerIP: 31.41.61.226 OwnerGUID: 76561198158547573 PlayerName: Guinness
2018-10-26T16:06:51 4610.364 INF Time: 74.10m FPS: 37.40 Heap: 1986.3MB Max: 2760.9MB Chunks: 1524 CGO: 51 Ply: 3 Zom: 2 Ent: 6 (13) Items: 0 CO: 3 RSS: 1556.8MB
2018-10-26T16:06:51 4610.364 INF Time: 74.10m FPS: 37.40 Heap: 1986.3MB Max: 2760.9MB Chunks: 1524 CGO: 51 Ply: 3 Zom: 2 Ent: 6 (13) Items: 0 CO: 3 RSS: 1556.8MB
2018-10-26T16:06:52 4611.168 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000007
2018-10-26T16:06:52 4611.168 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000007
2018-10-26T16:06:52 4611.169 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000007 Session: 7 Status: Client Authenticated Message: Client authenticated
2018-10-26T16:06:52 4611.169 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000007 Session: 7 Status: Client Authenticated Message: Client authenticated
2018-10-26T16:06:52 4611.188 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
2018-10-26T16:06:52 4611.188 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
2018-10-26T16:06:53 4611.701 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000007
2018-10-26T16:06:53 4611.701 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000007
2018-10-26T16:06:53 4611.701 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000007 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely
2018-10-26T16:06:53 4611.701 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000007 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely
2018-10-26T16:06:53 4611.719 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
2018-10-26T16:06:53 4611.719 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
2018-10-26T16:06:53 4611.719 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198158547573', OwnerID='76561198158547573', PlayerName='Guinness'
2018-10-26T16:06:53 4611.719 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561198158547573', OwnerID='76561198158547573', PlayerName='Guinness'
2018-10-26T16:06:53 4611.720 INF Allowing player with id 76561198158547573
2018-10-26T16:06:53 4611.720 INF Allowing player with id 76561198158547573
2018-10-26T16:06:54 4613.360 INF RequestToEnterGame: 76561198158547573/Guinness
2018-10-26T16:06:54 4613.360 INF RequestToEnterGame: 76561198158547573/Guinness
2018-10-26T16:07:09 4627.953 INF RequestToSpawnPlayer: 503957, Guinness, 8
2018-10-26T16:07:09 4627.953 INF RequestToSpawnPlayer: 503957, Guinness, 8
2018-10-26T16:07:09 4627.962 INF Created player with id=503957
2018-10-26T16:07:09 4627.962 INF Created player with id=503957
2018-10-26T16:07:10 4628.488 INF Player connected, entityid=503957, name=Guinness, steamid=76561198158547573, steamOwner=76561198158547573, ip=31.41.61.226
2018-10-26T16:07:10 4628.488 INF Player connected, entityid=503957, name=Guinness, steamid=76561198158547573, steamOwner=76561198158547573, ip=31.41.61.226
2018-10-26T16:07:10 4628.489 INF Player set to online: 76561198158547573
2018-10-26T16:07:10 4628.489 INF Player set to online: 76561198158547573
2018-10-26T16:07:13 4632.362 INF Executing command 'memcl '
2018-10-26T16:07:13 4632.362 INF Executing command 'memcl '
[Timed Execute] ran CMD: memcl
2018-10-26T16:07:14 4632.508 INF Executing command 'mem '
2018-10-26T16:07:14 4632.508 INF Executing command 'mem '
[Timed Execute] ran CMD: mem
2018-10-26T16:07:22 4640.831 INF Time: 74.60m FPS: 31.59 Heap: 2199.2MB Max: 2760.9MB Chunks: 1543 CGO: 54 Ply: 4 Zom: 2 Ent: 7 (14) Items: 0 CO: 4 RSS: 1803.0MB
2018-10-26T16:07:22 4640.831 INF Time: 74.60m FPS: 31.59 Heap: 2199.2MB Max: 2760.9MB Chunks: 1543 CGO: 54 Ply: 4 Zom: 2 Ent: 7 (14) Items: 0 CO: 4 RSS: 1803.0MB
Assuming you are using Telnet? What exactly do you need to use Telnet for?
I use remote control and server monitoring. And also to communicate with the discord.


Double output to the console produces double output to the discord and quad output to the server manager.
Fixed! Should be in the next build once available.
Thank you! Please inform about the release of the next build.
You can subscribe to build notifications about 7 days to die here
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