A Customizable kill feed that displays various kill events in the top right corner
Supported Games
works with
used by
Simple Kill Feed Gives you a simple looking kill UI of various kill events. Also can you let display PVP kills in attackers and victims chat.
- Supports custom npc names and will use the shortprefab or customname from the list.
- All animals are supported including Zombie(Minecraft), Polar Bear and the simpleshark (Shark)
- Will show the explosives used on kills including rockets satchels c4 etc etc
- When explosives are used the Hitbone will be repalced by "Body"
Feed:
Chat:
Commands
/feed-- Toggle kill feed off and on individually
Permissions
- simplekillfeed.exclude : This will avoid players having this perm to receive a killfeed message.
Configuration
{
"Show Traps and Entitys in Kill Feed": true,
"Show Animals kills (default true)": true,
"Show Npcs kills (Default true)": true,
"Show suicides (Default: true)": true,
"Show Deaths by Animals (Default: true)": true,
"Show Deaths by Cold (Default: true)": true,
"Show deaths by Drowning (Default: true)": true,
"Show Deaths by Fall (Default: true)": true,
"Show Deaths by Hunger (Default: true)": true,
"Show Deaths by Electricution (Default: true)": true,
"Show Deaths by Radiation (Default: true)": true,
"Chat Icon Id (Steam profile ID)": 76561197960839785,
"Max messages in feed (Default: 5)": 5,
"Max player name length in feed (Default: 18)": 18,
"Feed message TTL in seconds (Default: 7)": 7,
"Allow kill messages in chat along with kill feed": true,
"Log PvP Kill events": false,
"Height ident (space between messages). Default: 0.0185": 0.0185,
"Feed Position - Anchor Max. (Default: 0.995 0.986": "0.995 0.986",
"Feed Position - Anchor Min. (Default: 0.723 0.964": "0.723 0.964",
"Font size of kill feed (Default: 12)": 12,
"Default textanchor (left or right)": "right",
"Outline Text Size (Default: 0.5 0.5)": "0.5 0.5",
"Default color for distance (if too far from any from the list). Default: #FF8000": "#FF8000",
"Distance Colors List (Certain color will apply if distance is <= than specified)": [
{
"DistanceThreshold": 50,
"Color": "#FFFFFF"
},
{
"DistanceThreshold": 100,
"Color": "#91D6FF"
},
{
"DistanceThreshold": 150,
"Color": "#FFFF00"
}
],
"Custom Entity Names, you can remove or add more!": {
"autoturret_deployed": "Auto Turret",
"flameturret.deployed": "Flame Turret",
"guntrap.deployed": "Gun Trap",
"landmine": "Landmine",
"beartrap": "Bear Trap",
"sam_site_turret_deployed": "Sam Site Turret",
"patrolhelicopter": "Helicopter",
"bradleyapc": "Bradley APC"
},
"Custom Animal Names, you can remove or add more!": {
"bear": "Bear",
"polarbear": "PolarBear",
"wolf": "Wolf",
"stag": "Stag",
"boar": "Boar",
"chicken": "Tokker",
"horse": "Horse",
"simpleshark": "Shark",
"wolf2": "Wild Wolf",
"crocodile": "Croc",
"panther": "Black Cat",
"tiger": "Red Cat",
"snake.entity": "Venomous Worm"
},
"Custom Weapon Names, you can add more!": {
"Assault Rifle": "Ak-47",
"LR-300 Assault Rifle": "LR-300",
"L96 Rifle": "L96",
"Bolt Action Rifle": "Bolt",
"Semi-Automatic Rifle": "Semi-AR",
"Semi-Automatic Pistol": "Semi-AP",
"Spas-12 Shotgun": "Spas-12",
"M92 Pistol": "M92",
"C4": "C4",
"M249": "M249",
"Hatchet": "Hatchet",
"Grenade": "Grenade",
"MP5A4": "MP5A4",
"Abyss Torch": "Abyss Torch",
"Rock": "Rock",
"Nailgun": "Nailgun",
"Rocket": "Rocket",
"HV Rocket": "HV Rocket",
"HMLMG": "HMLMG",
"Minigun": "Minigun",
"Shell": "Shell",
"M4 Shotgun": "M4 Shotgun",
"Thompson": "Thompson",
"Fire": "Fire",
"Bone Knife": "Bone Knife",
"Machete": "Machete",
"Assault Rifle - ICE": "Assault Rifle - ICE",
"Salvaged Axe": "Salvaged Axe",
"Skinning Knife": "Skinning Knife",
"Jackhammer": "Jackhammer",
"High Caliber Revolver": "High Caliber Revolver",
"Waterpipe Shotgun": "Waterpipe Shotgun",
"Double Barrel Shotgun": "Double Barrel Shotgun"
},
"Custom Npc Names, you can add more!": {
"scientist": "Scientist Npc",
"scientistnpc_bradley": "scientistnpc_bradley",
"scientistnpc_bradley_heavy": "scientistnpc_bradley_heavy",
"npcplayertest": "npcplayertest"
}
}
Localization
{
"MsgAttacker": "You killed <color=#ff686b>{0}</color> from {1}m in <color=#ff686b>{2}</color>.",
"MsgVictim": "<color=#ff686b>{0}</color> killed you from {1}m with their {2} to <color=#ff686b>{3}</color>.",
"MsgFeedKill": "<color=#00ff00>{0}</color> killed <color=#ff686b>{1}</color>, <color=#ff686b>{2}</color>, <color=#ff686b>{3}</color><color={4}>({5}m)</color>",
"MsgFeedKillNpc": "<color=#00ff00>{0}</color> killed <color=#ff686b>{1}</color>, <color={2}>({3}m)</color>",
"MsgAtkWounded": "You wounded <color=#ff686b>{0}</color> till death.",
"MsgVictimWounded": "<color=#ff686b>{0}</color> has wounded you till death.",
"MsgFeedWounded": "<color=#00ff00>{0}</color> finished <color=#ff686b>{1}</color>",
"MsgAtkBurned": "You burned <color=#ff686b>{0}</color> alive!",
"MsgVictimBurned": "<color=#ff686b>{0}</color> has burned you alive!",
"MsgFeedBurned": "<color=#00ff00>{0}</color> burned <color=#ff686b>{1}</color>!",
"MsgFeedKillEnt": "<color=#ff686b>{0}</color> was killed by <color=orange>{1}</color>",
"MsgFeedKillAnimal": "<color=#ff686b>{0}</color> was killed by <color=orange>{1}</color>",
"MsgFeedKillSuicide": "<color=#ff686b>{0}</color> committed <color=orange>Suicide</color>",
"MsgFeedKillRadiation": "<color=#ff686b>{0}</color> died to <color=orange>Radiation</color>",
"Enabled": "KillFeed Enabled",
"Disabled": "KillFeed Disabled",
"MsgFeedKillAnimalFromPlayer": "<color=#00ff00>{0}</color> killed a <color=#ff686b>{1}</color>, <color=#ff686b>{2}</color>, <color={3}>({4}m)</color>",
"MsgFeedKillFall": "<color=#ff686b>{0}</color> died by <color=orange>Fall</color>",
"MsgFeedKillBrad": "<color=#ff686b>{0}</color> was killed by a <color=orange>Shell</color>",
"MsgFeedKillCold": "<color=#ff686b>{0}</color> died by <color=orange>Cold</color>",
"MsgFeedKillDrowned": "<color=#ff686b>{0}</color> <color=orange>Drowned</color>",
"MsgFeedKillHunger": "<color=#ff686b>{0}</color> <color=orange>Starved</color>",
"MsgFeedKillShock": "<color=#ff686b>{0}</color> got <color=orange>Electrocuted</color>",
"MsgFeedKillSentry": "<color=#ff686b>{0}</color> got killed by <color=orange>Outpost</color>",
"MsgFeedKillCactus": "<color=#ff686b>{0}</color> died to a <color=orange>Cactus</color>"
}
Plugin Data
This Plugin saves a data file under oxide/data/SimpleKillFeed.data.This file contains player IDs who have disabled the kill feed.
Log file
If enabled you can find the log file under oxide\logs\SimpleKillFeed
API
SendKillfeedmessage(string msg)
OnKillFeedMessageReceived(string text)
example call : (Add SimpleKillFeed to your [PluginReference])
[PluginReference] private Plugin SimpleKillFeed;
SimpleKillFeed?.Call("SendKillfeedmessage", "Test message for killfeed api");
void OnKillFeedMessageReceived(string text)
{
Puts($"Example text from api : {text}")
}
Contact
- Invitecode : 2b3UyYekcd
Credits
- Def - Initial development.
- CosaNostra - Testing, Development and polishing.
- Sensei - For the icon.
- CosaNostra Maintainer upto v2.0.2
Dont want to put a license!


