KrunghCrow
A Customizable kill feed that displays various kill events in the top right corner

Supported Games
GameServerKingsGameServerKings
used by

Simple Kill Feed Gives you a simple looking kill UI of various kill events. Also can you let display PVP kills in attackers and victims chat.

  • Supports custom npc names and will use the shortprefab or customname from the list.
  • All animals are supported including Zombie(Minecraft), Polar Bear and the simpleshark (Shark)
  • Will show the explosives used on kills including rockets satchels c4 etc etc
  • When explosives are used the Hitbone will be repalced by "Body"

Feed:

Chat:

Commands

  • /feed -- Toggle kill feed off and on individually

Permissions

  • simplekillfeed.exclude : This will avoid players having this perm to receive a killfeed message.

Configuration

{
  "Show Traps and Entitys in Kill Feed": true,
  "Show Animals kills (default true)": true,
  "Show Npcs kills (Default true)": true,
  "Show suicides (Default: true)": true,
  "Show Deaths by Animals (Default: true)": true,
  "Show Deaths by Cold (Default: true)": true,
  "Show deaths by Drowning (Default: true)": true,
  "Show Deaths by Fall (Default: true)": true,
  "Show Deaths by Hunger (Default: true)": true,
  "Show Deaths by Electricution (Default: true)": true,
  "Show Deaths by Radiation (Default: true)": true,
  "Chat Icon Id (Steam profile ID)": 76561197960839785,
  "Max messages in feed (Default: 5)": 5,
  "Max player name length in feed (Default: 18)": 18,
  "Feed message TTL in seconds (Default: 7)": 7,
  "Allow kill messages in chat along with kill feed": true,
  "Log PvP Kill events": false,
  "Height ident (space between messages). Default: 0.0185": 0.0185,
  "Feed Position - Anchor Max. (Default: 0.995 0.986": "0.995 0.986",
  "Feed Position - Anchor Min. (Default: 0.723 0.964": "0.723 0.964",
  "Font size of kill feed (Default: 12)": 12,
  "Default textanchor (left or right)": "right",
  "Outline Text Size (Default: 0.5 0.5)": "0.5 0.5",
  "Default color for distance (if too far from any from the list). Default: #FF8000": "#FF8000",
  "Distance Colors List (Certain color will apply if distance is <= than specified)": [
    {
      "DistanceThreshold": 50,
      "Color": "#FFFFFF"
    },
    {
      "DistanceThreshold": 100,
      "Color": "#91D6FF"
    },
    {
      "DistanceThreshold": 150,
      "Color": "#FFFF00"
    }
  ],
  "Custom Entity Names, you can remove or add more!": {
    "autoturret_deployed": "Auto Turret",
    "flameturret.deployed": "Flame Turret",
    "guntrap.deployed": "Gun Trap",
    "landmine": "Landmine",
    "beartrap": "Bear Trap",
    "sam_site_turret_deployed": "Sam Site Turret",
    "patrolhelicopter": "Helicopter",
    "bradleyapc": "Bradley APC"
  },
  "Custom Animal Names, you can remove or add more!": {
    "bear": "Bear",
    "polarbear": "PolarBear",
    "wolf": "Wolf",
    "stag": "Stag",
    "boar": "Boar",
    "chicken": "Tokker",
    "horse": "Horse",
    "simpleshark": "Shark",
    "wolf2": "Wild Wolf",
    "crocodile": "Croc",
    "panther": "Black Cat",
    "tiger": "Red Cat",
    "snake.entity": "Venomous Worm"
  },
  "Custom Weapon Names, you can add more!": {
    "Assault Rifle": "Ak-47",
    "LR-300 Assault Rifle": "LR-300",
    "L96 Rifle": "L96",
    "Bolt Action Rifle": "Bolt",
    "Semi-Automatic Rifle": "Semi-AR",
    "Semi-Automatic Pistol": "Semi-AP",
    "Spas-12 Shotgun": "Spas-12",
    "M92 Pistol": "M92",
    "C4": "C4",
    "M249": "M249",
    "Hatchet": "Hatchet",
    "Grenade": "Grenade",
    "MP5A4": "MP5A4",
    "Abyss Torch": "Abyss Torch",
    "Rock": "Rock",
    "Nailgun": "Nailgun",
    "Rocket": "Rocket",
    "HV Rocket": "HV Rocket",
    "HMLMG": "HMLMG",
    "Minigun": "Minigun",
    "Shell": "Shell",
    "M4 Shotgun": "M4 Shotgun",
    "Thompson": "Thompson",
    "Fire": "Fire",
    "Bone Knife": "Bone Knife",
    "Machete": "Machete",
    "Assault Rifle - ICE": "Assault Rifle - ICE",
    "Salvaged Axe": "Salvaged Axe",
    "Skinning Knife": "Skinning Knife",
    "Jackhammer": "Jackhammer",
    "High Caliber Revolver": "High Caliber Revolver",
    "Waterpipe Shotgun": "Waterpipe Shotgun",
    "Double Barrel Shotgun": "Double Barrel Shotgun"
  },
  "Custom Npc Names, you can add more!": {
    "scientist": "Scientist Npc",
    "scientistnpc_bradley": "scientistnpc_bradley",
    "scientistnpc_bradley_heavy": "scientistnpc_bradley_heavy",
    "npcplayertest": "npcplayertest"
  }
}

Localization

{
  "MsgAttacker": "You killed <color=#ff686b>{0}</color> from {1}m in <color=#ff686b>{2}</color>.",
  "MsgVictim": "<color=#ff686b>{0}</color> killed you from {1}m with their {2} to <color=#ff686b>{3}</color>.",
  "MsgFeedKill": "<color=#00ff00>{0}</color> killed <color=#ff686b>{1}</color>, <color=#ff686b>{2}</color>, <color=#ff686b>{3}</color><color={4}>({5}m)</color>",
  "MsgFeedKillNpc": "<color=#00ff00>{0}</color> killed <color=#ff686b>{1}</color>, <color={2}>({3}m)</color>",
  "MsgAtkWounded": "You wounded <color=#ff686b>{0}</color> till death.",
  "MsgVictimWounded": "<color=#ff686b>{0}</color> has wounded you till death.",
  "MsgFeedWounded": "<color=#00ff00>{0}</color> finished <color=#ff686b>{1}</color>",
  "MsgAtkBurned": "You burned <color=#ff686b>{0}</color> alive!",
  "MsgVictimBurned": "<color=#ff686b>{0}</color> has burned you alive!",
  "MsgFeedBurned": "<color=#00ff00>{0}</color> burned <color=#ff686b>{1}</color>!",
  "MsgFeedKillEnt": "<color=#ff686b>{0}</color> was killed by <color=orange>{1}</color>",
  "MsgFeedKillAnimal": "<color=#ff686b>{0}</color> was killed by <color=orange>{1}</color>",
  "MsgFeedKillSuicide": "<color=#ff686b>{0}</color> committed <color=orange>Suicide</color>",
  "MsgFeedKillRadiation": "<color=#ff686b>{0}</color> died to <color=orange>Radiation</color>",
  "Enabled": "KillFeed Enabled",
  "Disabled": "KillFeed Disabled",
  "MsgFeedKillAnimalFromPlayer": "<color=#00ff00>{0}</color> killed a <color=#ff686b>{1}</color>, <color=#ff686b>{2}</color>, <color={3}>({4}m)</color>",
  "MsgFeedKillFall": "<color=#ff686b>{0}</color> died by <color=orange>Fall</color>",
  "MsgFeedKillBrad": "<color=#ff686b>{0}</color> was killed by a <color=orange>Shell</color>",
  "MsgFeedKillCold": "<color=#ff686b>{0}</color> died by <color=orange>Cold</color>",
  "MsgFeedKillDrowned": "<color=#ff686b>{0}</color> <color=orange>Drowned</color>",
  "MsgFeedKillHunger": "<color=#ff686b>{0}</color> <color=orange>Starved</color>",
  "MsgFeedKillShock": "<color=#ff686b>{0}</color> got <color=orange>Electrocuted</color>",
  "MsgFeedKillSentry": "<color=#ff686b>{0}</color> got killed by <color=orange>Outpost</color>",
  "MsgFeedKillCactus": "<color=#ff686b>{0}</color> died to a <color=orange>Cactus</color>"
}

Plugin Data

This Plugin saves a data file under oxide/data/SimpleKillFeed.data.This file contains player IDs who have disabled the kill feed.

Log file

If enabled you can find the log file under oxide\logs\SimpleKillFeed

API

 SendKillfeedmessage(string msg)
 OnKillFeedMessageReceived(string text)

example call : (Add SimpleKillFeed to your [PluginReference])

        [PluginReference] private Plugin SimpleKillFeed;
        
        SimpleKillFeed?.Call("SendKillfeedmessage", "Test message for killfeed api");
        
        void OnKillFeedMessageReceived(string text)
        {
            Puts($"Example text from api : {text}")
        }

Contact

  • Invitecode : 2b3UyYekcd

Credits

Dont want to put a license!