Zone flags seem to persist with players after they leave the zone.For example, NoCollect or NoBoxLoot flag is staying with players on my server even when they get back to their base. Im having to delete the zone/unload the plugin for it stop the flag, to allow them to collect loot again.
Zone flags seem to persist after leaving zone
QuickSort is doing it too.
Is this fixed??
i have this problem also with things like pvp zones, players are unable to teleport at times no matter where they are on the map until i reload the plugin. I am using NTeleportation.
The same thing happens to me, but it affects everyone on the map
Noticed that when you apply zone flags it affects only the people in the zone at that exact moment. The permissions are then still applied to those users when the leave the zone. Any new players that enter the zone after flags are set are not affected by the flags.
Same propblem here. Flags still on Players after they Leave a PVP Zone (eventmanager)
any Fix ?
any Fix ?
In response to centix ():Same propblem here. Flags still on Players after they Leave a PVP Zone (eventmanager)
any...
I have worked around this error if i reload zone manager after each created zone it works fine.
I create a zone, reload the plugin, then continue creating zones with reload in between each.
Know it sounds funky, but it does work.
I create a zone, reload the plugin, then continue creating zones with reload in between each.
Know it sounds funky, but it does work.
the main issue with that is if youre using anything that creates zones during events etc. a reload is required each time. also flags dont appear to be working anyway
In response to legleg ():the main issue with that is if youre using anything that creates zones during events etc. a reload i...
During events keep ftp open and drag the cs into plugins folder for quick reload once a zone is made.
Once you do /zone_add
Do: /zone_flags and setup and zone.
If you do not reload in between zones thats where the issue arises.
If done the way above it works 100% and is the only zone manager availabe for rust that does anythin remotely close at this point.
Its just such a great plugin for what it does im willing to keep using it despite the reload.
I suspect the way steam now handles reloads is culprit.
Once you do /zone_add
Do: /zone_flags and setup and zone.
If you do not reload in between zones thats where the issue arises.
If done the way above it works 100% and is the only zone manager availabe for rust that does anythin remotely close at this point.
Its just such a great plugin for what it does im willing to keep using it despite the reload.
I suspect the way steam now handles reloads is culprit.
one of the servers i run is a pve server. plugins such as TreasureBox, DynamicPvP, HeliControl and others use ZoneManager to create temporary pvp zone during an event. Each time one of these events occurs i have to reload ZM. it is indeed a great plugin and we have been using it on our server for as long as i can remember, i hope a fix is found soon so that i can continue using it
I have on the server similarly. The day you have 50 times to restart the plugin. Please fix it as soon as possible.
The problem is still relevant!