Everything working except for skinning

I wiped the map on my server and afterward, all of the zlevels work except for skinning.

I'm at level 1 with 1%. When I skin the level doesn't move. You also don't get any bonus if you're a higher level. When I chop wood, that level does go up and you receive the bonus.

I've had absolutely no issues that I know of until this wipe. Any ideas?

Skinning depends like mining and woodcutting on the same hook. So a hook issue is excluded, as you already stated these do work.

Maybe it's not more active in the config, or the config was reset for any unknown reason.

Thanks for your response. All the settings for all the areas are set the same and I haven't changed it in a long time.

I'll go to the default config to see if it is related to my config. 



Merged post

Alright. I went back to the default config and skinning worked fine. So then it was a matter of figuring out what was wrong with my config causing this situation. 

I took the default config and only changed the following values:
  • "enableLevelupBroadcast": true,
  • "exludeWeaponsOnGather": true,
  • "penaltyOnDeath": false,
  • "enableNightBonus": true,
  • "logEnabledBonusConsole": true,
I tested and skinning again didn't work while the others did. 

I validated the JSON to ensure it wasn't some silliness.

Can this be duplicated? If so, what the heck could cause this?

http://bumfuzzler.net/rust/files/ZLevelsRemastered.json


Merged post

EDIT: I mean *If not*, what the heck could cause this?
Has anyone figured out the skinning issue? I have noticed I have the EXACT same issue after a wipe, everything else works EXCEPT Skinning. Nothing has been changed or edited to the config.

How do we fix this?????
5d35f1495da0a.jpg FastBurst
Has anyone figured out the skinning issue? I have noticed I have the EXACT same issue after a wipe, everything else works EXCEPT Skinning. Nothing has been changed or edited to the config.

How do we fix this?????

Everything works on mine including skinning , I use a new map for every wipe and never had any problems with it.

5b7d22c4ef71f.jpg pookins

Everything works on mine including skinning , I use a new map for every wipe and never had any problems with it.

Using same map, completely wiped having the issue but only Skinning has it which to me is very odd.

5d35f1495da0a.jpg FastBurst

Using same map, completely wiped having the issue but only Skinning has it which to me is very odd.

I kind of gave up on this, but players are bothered by it and I haven't found a solution. The last time I tested, resetting the config seemed to help the situation, but I can't seem to figure out what in the config causes the issue. I'm going to dive into this again soon, but curious if you found anything.

Question: If all the data is stored in the .cs file, what's the significance of the .db file? I can see player data in both. I'm curious about what would happen if I wiped the .db file to see if there were any issues in it and not the .cs file. Would data be retained?

5b7ff3b605218.png Bumfuzzler

I kind of gave up on this, but players are bothered by it and I haven't found a solution. The last time I tested, resetting the config seemed to help the situation, but I can't seem to figure out what in the config causes the issue. I'm going to dive into this again soon, but curious if you found anything.

Question: If all the data is stored in the .cs file, what's the significance of the .db file? I can see player data in both. I'm curious about what would happen if I wiped the .db file to see if there were any issues in it and not the .cs file. Would data be retained?

All my player data is stored (as normal) in the data json file , I never change the .cs file unless dev suggests an edit.
Here is an excerpt

"76561198********": {
      "WCL": 160,
      "WCP": 2813732,
      "ML": 200,
      "MP": 9914919,
      "SL": 185,
      "SP": 3765586,
      "AL": 164,
      "AP": 2942429,
      "CL": 20,
      "CP": 4107078,
      "LD": 1592213901,
      "LLD": 1592747602,
      "XPM": 100,
      "CUI": true,
      "ONOFF": true
    },​

here is my config

{
  "CUI": {
    "Bounds": {
      "HeightLower": "0.023",
      "HeightUpper": "0.19",
      "WidthLeft": "0.64",
      "WidthRight": "0.828"
    },
    "BoundsBackground": "0.1 0.1 0.1 0.1",
    "cuiEnabled": true,
    "FontColor": "0.74 0.76 0.78 1",
    "FontSizeBar": 13,
    "FontSizeLevel": 13,
    "FontSizePercent": 11,
    "TextShadowEnabled": true,
    "XpBarBackground": "0.2 0.2 0.2 0.2",
    "XpBarColors": {
      "A": "0 0.8 0 0.5",
      "C": "0.2 0.72 0.5 0.5",
      "M": "0.1 0.5 0.8 0.5",
      "S": "0.8 0.1 0 0.5",
      "WC": "0.8 0.4 0 0.5"
    }
  },
  "Functions": {
    "CollectibleEntitys": {
      "corn-collectable": true,
      "diesel_collectable": true,
      "halloween-bone-collectable": true,
      "halloween-metal-collectable": true,
      "halloween-stone-collectable": true,
      "halloween-sulfur-collectible": true,
      "halloween-wood-collectable": true,
      "hemp-collectable": true,
      "metal-collectable": true,
      "mushroom-cluster-5": true,
      "mushroom-cluster-6": true,
      "potato-collectable": true,
      "pumpkin-collectable": true,
      "stone-collectable": true,
      "sulfur-collectable": true,
      "wood-collectable": true
    },
    "enableCollectiblePickup": true,
    "enableCropGather": true,
    "enableDispenserGather": true
  },
  "Generic": {
    "enableLevelupBroadcast": false,
    "enablePermission": false,
    "excludeChainsawOnGather": false,
    "excludeJackhammerOnGather": false,
    "exludeWeaponsOnGather": false,
    "gameProtocol": 1955,
    "penaltyMinutes": 12,
    "penaltyOnDeath": true,
    "permissionName": "zlevelsremastered.use",
    "permissionNameXP": "zlevelsremastered.noxploss",
    "playerCuiDefaultEnabled": true,
    "playerPluginDefaultEnabled": true,
    "pluginPrefix": "<color=orange>ZLevels</color>:",
    "wipeDataOnNewSave": false
  },
  "NightBonus": {
    "broadcastEnabledBonus": true,
    "enableNightBonus": true,
    "logEnabledBonusConsole": false,
    "PointsPerHitAtNight": {
      "A": 100,
      "M": 100,
      "S": 100,
      "WC": 100
    },
    "PowerToolPerHit": {
      "M": 0,
      "WC": 0
    },
    "ResourcePerLevelMultiplierAtNight": {
      "A": 2.0,
      "M": 2.0,
      "S": 2.0,
      "WC": 2.0
    }
  },
  "Settings": {
    "CraftingDetails": {
      "PercentFasterPerLevel": 15,
      "TimeSpent": 1,
      "XPPerTimeSpent": 1000
    },
    "DefaultResourceMultiplier": {
      "A": 15,
      "M": 15,
      "S": 15,
      "WC": 15
    },
    "LevelCaps": {
      "A": 200,
      "C": 20,
      "M": 200,
      "S": 200,
      "WC": 200
    },
    "PercentLostOnDeath": {
      "A": 10,
      "C": 2,
      "M": 25,
      "S": 25,
      "WC": 25
    },
    "PointsPerHit": {
      "A": 80,
      "M": 80,
      "S": 80,
      "WC": 80
    },
    "ResourcePerLevelMultiplier": {
      "A": 15.0,
      "M": 15.0,
      "S": 15.0,
      "WC": 15.0
    },
    "SkillColors": {
      "A": "#ADD8E6",
      "C": "#CCFF99",
      "M": "#DDDDDD",
      "S": "#FFDDDD",
      "WC": "#FFDDAA"
    }
  }
}



Thanks @pookins I compared my config to yours I think the issue is I had "exludeWeaponsOnGather": true. If you skin using a bone knife, that's considered a weapon and it doesn't work. @FastBurst see if that's the issue for you.