Selective Skills?Suggestion

Does this mod only let players become stronger in a skill when they do the tasks that the skill gives xp for OR can players be "given" a skill on first-spawn and forced to keep that skill each time they log on?

For instance, if John_Doe logs onto my server for the first time, can I force him to be a Hunter?

Thanks!

there's no force player to be certain skills. They can choose whatever they want to spend their points in however, there is a "hardcore" option that removes the ability to reset their stats and skills once they spend points.

Nice.  So, would it be possible to force players to be a randomly selected profession/skill?

dravenmeex

Nice.  So, would it be possible to force players to be a randomly selected profession/skill?

not randomly no, you can however use the permission feature to allow certain players to only be able to use specific stats/skill based on the permission they have.


  • xperience.admin -- Gives permission to use admin commands
  • xperience.vip -- Gives VIP reset permission to user
  • xperience.mentality - Can level Mentality
  • xperience.dexterity - Can level Dexterity
  • xperience.might - Can level Might
  • xperience.captaincy - Can level Captaincy
  • xperience.woodcutter - Can level WoodCutter
  • xperience.smithy - Can level Smithy
  • xperience.miner - Can level Miner
  • xperience.forager - Can level Forager
  • xperience.hunter - Can level Hunter
  • xperience.fisher - Can level Fisher
  • xperience.crafter - Can level Crafter
  • xperience.framer - Can level Framer
  • xperience.medic - Can level Medic
  • xperience.scavenger - Can level Scavenger
  • xperience.tamer - Can level Tamer

Sweet.  Maybe in a future release.  Thanks!