So I set the plugin up so the players can sell items for RP.
But they are all decaying. No matter what settings I use nothing changes.
Pretty sure this is all going to end badly.
Please help.
So I set the plugin up so the players can sell items for RP.
But they are all decaying. No matter what settings I use nothing changes.
Pretty sure this is all going to end badly.
Please help.
I guess I can set the dcay to 0.0
Just noticed that.
The decay being off won't matter as long as the floor/foundation decays.
Going to see how this pans out.
This is my current settings. If I have something wrong please let me know. I'm really sick of having to deal with the players pointing out the decay.
{
"config": {
"destroyOnUnload": false,
"ejectLocks": false,
"health": 1250.0,
"lockable": false,
"lockFailureMessage": false,
"saveLocks": false,
"setHealth": true,
"noBroadcast": false,
"restricted": false,
"useEconomics": false,
"useServerRewards": true,
"transactionTimeout": 300.0,
"logTransSuccess": false,
"logTransFailure": false,
"transMessages": true,
"currencyItem": "researchpaper"
},
"resistances": {
"Generic": 0.0,
"Hunger": 1.0,
"Thirst": 1.0,
"Cold": 0.0,
"Drowned": 1.0,
"Heat": 0.0,
"Bleeding": 1.0,
"Poison": 1.0,
"Suicide": 1.0,
"Bullet": 1.0,
"Slash": 1.0,
"Blunt": 1.0,
"Fall": 1.0,
"Radiation": 1.0,
"Bite": 1.0,
"Stab": 1.0,
"Explosion": 1.0,
"RadiationExposure": 1.0,
"ColdExposure": 0.0,
"Decay": 0.0,
"ElectricShock": 1.0,
"Arrow": 0.0,
"AntiVehicle": 1.0,
"Collision": 0.0,
"Fun_Water": 0.0
},So I guess I should have looked back further. This has been an issue before.
https://umod.org/community/vending-manager/5462-heavy-loss-of-heath-on-vending