Economics support not workingFixed
I have it set to use Economics but its using RP? 5000 RP might be a bit much. I have also tried removing completely including lang files and getting the latest version, same issue as before. Very strange. Any ideas?
{
  "Define your licence settings": {
    "Interval in minutes to check vehicle for wipe": 5,
    "Time before vehicle wipe in minutes": 15,
    "Use Economics to buy vehicles": true,
    "Use ServerRewards to buy vehicles": false,
    "Shortname of item needed to buy vehicles": "scrap",
    "Use permissions for chat commands": false
  },
  "Define your vehicles options": {
    "RowBoat": {
      "name": "Row Boat",
      "prefab": "assets/content/vehicles/boats/rowboat/rowboat.prefab",
      "purchasable": true,
      "price": 500,
      "cooldownToSpawn": 180,
      "distanceToSpawn": 3,
      "commands": [
        "row",
        "rowboat"
      ]
    },
    "RHIB": {
      "name": "RHIB",
      "prefab": "assets/content/vehicles/boats/rhib/rhib.prefab",
      "purchasable": true,
      "price": 1000,
      "cooldownToSpawn": 300,
      "distanceToSpawn": 10,
      "commands": [
        "rhib"
      ]
    },
    "Sedan": {
      "name": "Sedan",
      "prefab": "assets/content/vehicles/sedan_a/sedantest.entity.prefab",
      "purchasable": true,
      "price": 300,
      "cooldownToSpawn": 180,
      "distanceToSpawn": 5,
      "commands": [
        "sedan",
        "car"
      ]
    },
    "HotAirBalloon": {
      "name": "Hot Air Balloon",
      "prefab": "assets/prefabs/deployable/hot air balloon/hotairballoon.prefab",
      "purchasable": true,
      "price": 5000,
      "cooldownToSpawn": 900,
      "distanceToSpawn": 20,
      "commands": [
        "hotairballoon",
        "hab"
      ]
    },
    "MiniCopter": {
      "name": "MiniCopter",
      "prefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab",
      "purchasable": true,
      "price": 10000,
      "cooldownToSpawn": 1800,
      "distanceToSpawn": 8,
      "commands": [
        "minicopter",
        "copter"
      ]
    },
    "Chinook": {
      "name": "Chinook",
      "prefab": "assets/prefabs/npc/ch47/ch47.entity.prefab",
      "purchasable": true,
      "price": 30000,
      "cooldownToSpawn": 3000,
      "distanceToSpawn": 25,
      "commands": [
        "chinook",
        "ch47"
      ]
    }
  }
}​
Locked automatically