Transport recall (in particular a minicopter)Suggestion

hello again :D

Previously, I used the SpawnMini plugin, and in one of the updates they did a good job on summoning, adding a fixed summoning point and the vehicle was instantly drawn.

At the moment, to place a minicopter on the 2nd floor, you need a lot of attempts, because... it is often created on the roof, although the roof is high, and when called, the transport sometimes takes several seconds to be drawn, could you check this and work on it? I would also be very grateful for this :) thanks for your work

By "the transport sometimes takes several seconds to be drawn" do you mean it takes time for the vehicle to be recalled? If so, thats what I am actually currently working on. If you're referring to spawning it, then not entirely sure, I've never run into it taking time for the vehicle to spawn.

Also, on the topic of the transport helicopter, I had to make custom code to prevent a bug that you could abuse with it, as such it will spawn further from you and is based on the "Distance" config setting for its' specific settings.

Also not entirely sure what you mean by "Fixed summoning poing" do you mean you could pick a spot on the map and then forcibly spawn it in that location regardless of where you are?

1) I call for transport, I can’t go straight, because it’s already there, but it’s not visible and you can’t interact with it, and after a couple of seconds it’s drawn and everything is fine

3) fixed appearance relative to the player, yes, I know that there are settings for this, but if the helicopter appears on the roof and not in front of the player, then everything is not that simple :)
I used SpawnMini as an example, because... the last time I used it, it worked amazingly, it’s just that the functionality there is much less than here)

Ah, okay so then yes, you mean recall, when your vehicle already exists and you run the command to "spawn" it, it will recall the current one to your location. That is what I am working on currently, I have it finished, but wanting to make sure it fully works with no edge case issues.

I think the reason the SpawnMini worked was because it set it at the location of wherever a raycast hit, but I believe this plugin does a bit more than just that.

do you mean in the position where the player is aiming? I used it with this option enabled, I also had the experience of playing on a server where it was disabled, it was terrible :)

"UseFixedSpawnDistance": true,
 
 

 

 



Merged post

Once again I express my deep gratitude for your work, after 1.7.48 everything is wonderful, thank you <3



Merged post

I'm sorry, I rejoiced ahead of time :D

1) if it option is false, vehicle will spawn random position around player with Distance Spawn, right?

    "Spawn vehicle in the direction you are looking at": false,

2) but if it option is true, then i look far away, vehicle spawn by it:

      "Distance To Spawn": 10.0,

but if ill looking under me, its spawn by it variable?

      "Minimum distance from player to recall or spawn": 3.0,

 

maybe it would be better if Distance Spawn controlled both, spawn and recall and the distance was fixed? and the minimum to prevent vehicles from appearing on the player? Thank you (:



Merged post

I'm sorry, I didn't understand the minimum distance parameter correctly :( then I have to rephrase the previous message:
I like how vehicles are summoned when this setting is turned off:

"Spawn vehicle in the direction you are looking at": false,

, but I would like it without randomness, but in front of the player, how do you look at this? Thank you :)

Sorry about that, apparently there are no post notifications if the posts get merged... Kinda dumb lol.

I may try looking into it a little, but in relation to the "Distance to Spawn" thing, that is only ever used if ``GetPositionWithNoPlayersNearby`` is used, which is only used if the config setting of "Spawn vehicle in the direction you are looking at" is disabled.

It seems to me that the most reliable and convenient way is to spawn a vehicle at a fixed distance from the config in front of the player, because the player can easily place the vehicle in the house, the player will not be able to accidentally spawn the vehicle into himself, I cannot find a use for the other settings for spawning , for example, random, at first glance it looks nice, but when you use it for a while, it becomes more and more annoying to find for transport around you :D well, yes, it’s very difficult to put, for example, a minicopter in the house :) thank you very much, sorry for so many wishes, but it will benefit the product <3

 

and can u say please, what do this option? i dont understand ;)

"Minimum distance from player to recall or spawn": 3.0,

Yea, I'll be honest, before actively looking into it, those settings were all dumb as shit and don't work super well lol, I greatly dislike them, and now that I have looked into them, I found a better way to do my modifications I had already made and will hopefully fix them either next update or the update after.

I may either change or rename some config setting, but the only downside is that forcibly changes the values for those config settings. So I may have to add more config settings making it potentially more confusing unfortunately. Since even if I told people about it in the updates section, 90% of people just ignore it anyways and don't ever read it. Makes it quite difficult to actually tell people things. 

 

"Minimum distance from player to recall or spawn":

Is used to check distance during CanSpawn and CanRecall, if its greater than 0, it checks if there are nearby players, otherwise it does not. It's also used in the method I mentioned above/earlier ``GetPositionWithNoPlayersNearby``, and is used as a minimum valu for a distance to spawn it at.

then this will be a personal problem and the responsibility of these people, and those who work on their creation (server) will definitely read, don’t worry about this, for example, I never worry about a new config setting, etc., if it leads to some improvements, I'm all for it :)

"Minimum distance from player to recall or spawn":

To be honest, I don’t see the slightest sense in this setting either, so if possible, I would also refuse it :)