Yeah I did, you can even see in the screen shot where it does the "Type /license to get help" thing from reloading.
Going to try it right now on my other server. Going to completely remove it then copy the config over (the new config with things the way I want it) then load the plugin. Let's see if that works ....
Merged postOK with a FRESH install (deleted everything with the plugin) it still did it. SHOWS the price for transport is 500 RP but it does require 1,000 RP
So that tells me that the /buy chat response is reading the minicopter price and showing it for both copters. Here is my config ....
{
"Define your licence settings": {
"Interval in minutes to check vehicle for wipe": 5,
"Time before vehicle wipe in minutes": 15,
"Use Economics to buy vehicles": false,
"Use ServerRewards to buy vehicles": true,
"Shortname of item needed to buy vehicles": "RP",
"Use permissions for chat commands": true,
"Use Raid Blocker": false,
"Use Combat Blocker": false,
"Remove Vehicles On Crash": false
},
"Define your vehicles options": {
"RowBoat": {
"name": "Row Boat",
"prefab": "assets/content/vehicles/boats/rowboat/rowboat.prefab",
"purchasable": true,
"price": 100,
"cooldownToSpawn": 18,
"distanceToSpawn": 3,
"commands": [
"row",
"rowboat",
"boat"
]
},
"RHIB": {
"name": "RHIB",
"prefab": "assets/content/vehicles/boats/rhib/rhib.prefab",
"purchasable": true,
"price": 250,
"cooldownToSpawn": 30,
"distanceToSpawn": 10,
"commands": [
"rhib"
]
},
"Sedan": {
"name": "Sedan",
"prefab": "assets/content/vehicles/sedan_a/sedantest.entity.prefab",
"purchasable": true,
"price": 350,
"cooldownToSpawn": 18,
"distanceToSpawn": 5,
"commands": [
"sedan",
"car"
]
},
"HotAirBalloon": {
"name": "Hot Air Balloon",
"prefab": "assets/prefabs/deployable/hot air balloon/hotairballoon.prefab",
"purchasable": true,
"price": 500,
"cooldownToSpawn": 90,
"distanceToSpawn": 20,
"commands": [
"hotairballoon",
"hab"
]
},
"MiniCopter": {
"name": "MiniCopter",
"prefab": "assets/content/vehicles/minicopter/minicopter.entity.prefab",
"purchasable": true,
"price": 500,
"cooldownToSpawn": 180,
"distanceToSpawn": 8,
"commands": [
"minicopter",
"copter"
]
},
"TransportCopter": {
"name": "TransportCopter",
"prefab": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab",
"purchasable": true,
"price": 1000,
"cooldownToSpawn": 30,
"distanceToSpawn": 10,
"commands": [
"transportcopter",
"transport",
"scrapheli",
"scrapcopter"
]
},
"Chinook": {
"name": "Chinook",
"prefab": "assets/prefabs/npc/ch47/ch47.entity.prefab",
"purchasable": true,
"price": 100000,
"cooldownToSpawn": 3000,
"distanceToSpawn": 25,
"commands": [
"chinook",
"ch47"
]
}
}
}
Merged postUpdate: OK it's definitely a language file problem. The price for minicopter is {5} and the price for transport copter is {5} in the language file. I just manually changed the {5} to the actual price of 1000 and now everything shows fine in game (obviously this was just a hard fix and if I change the price it won't reflect the change)