After the latest update, players no longer float in the air when disconnected. When it teleports someone under the ground, they fall into the water and can drown pretty quickly upon logging back in, before waking up. The only real workaround as of now is to set a static teleport location inside an empty monument building or something, but that's not ideal.
Possible solutions:
Possible solutions:
- Enable god mode automatically when disconnecting, if it's not already. Then disable it again after waking up, if it wasn't previously enabled.
- Enable vanish on disconnect. This would require vanish.abilities.invulnerable, but it would also mean they're vanished before even waking up, which is probably better anyway. This could be as simple as adding them to "Invisible" in the Vanish data file on disconnect, if that's possible.