I have a PVE server and just changed to a Raid protection plugin that allows members to pay scrap for protection. currently True pve protects the bases even without paid protection. How do i turn off the true pve protection to players bases since the other plugin is handling?
How to make bases raidable?
hi, your raid protection plugin needs to handle that using the hooks provided by truepve. those hooks exist to provide support specifically for situations like this.
So i am using Raid protection, Raid protection is working but when there is a base with no paid protection the base can not be damaged. Can i just turn off the building protection in true pve and let the raid protection plugin take care of the protection?nivexhi, your raid protection plugin needs to handle that using the hooks provided by truepve. those hooks exist to provide support specifically for situations like this.
https://codefling.com/plugins/raid-protection
nah, that's not worth the effort. he lists TruePVE as being compatible with RaidProtection so all that needs to be done is to add the missing hooks.
it's extremely inefficient to do it any other way and would be bad on performance by adding all the required entities to an entity group just so you can do what the hook would do far better
So I do not see anything mentioning the hooks you are refering to. However i did see under plugin intergration:
if you use True PVE to provide protection to players, then in your Raid Protection config file under the Protected entities section you should set Authed Players and Unauthed Players both to false to avoid hook conflict errors.
I have both of these set to false...so other than that im at a lose here.
hi, he needs to add the missing hooks.