Hello,
I'm running a pure PVE server with TruePVE (latest version).
The issue: players are griefing hackable crates (chinook drops) by shooting the laptop collider (LaptopCollision) or codelock (CodeLockCollision) on the entity codelockedhackablecrate / hackablelockedcrate. Even though damage is fully blocked, this still resets/adds time to the hack timer (as vanilla behavior when the laptop receives a "hit").
"players cannot hurt cajashackeables",
{
"name": "cajashackeables",
"members": "hackablelockedcrate, codelockedhackablecrate",
"exclusions": ""
},
I've tried to fix it this way, but it doesn't seem to be working.
Could you help me with this?
Regards.
