Prevent timer reset on hackablelockedcrate when shooting laptop / codelock in PVE

Hello,

I'm running a pure PVE server with TruePVE (latest version).

The issue: players are griefing hackable crates (chinook drops) by shooting the laptop collider (LaptopCollision) or codelock (CodeLockCollision) on the entity codelockedhackablecrate / hackablelockedcrate. Even though damage is fully blocked, this still resets/adds time to the hack timer (as vanilla behavior when the laptop receives a "hit").

"players cannot hurt cajashackeables",

{
"name": "cajashackeables",
"members": "hackablelockedcrate, codelockedhackablecrate",
"exclusions": ""
},

I've tried to fix it this way, but it doesn't seem to be working.

Could you help me with this?

Regards.

hi, this isn't damage, it's a hit bone (don't ask, I don't know how to explain) so I will just add an option for it :D

nivex

hi, this isn't damage, it's a hit bone (don't ask, I don't know how to explain) so I will just add an option for it :D

Thank you very much, nivex.

you're welcome!

Hi nivex, I hope you're doing well. It's me again with this.

I wanted to let you know that the same thing is still happening even with the new version and the option set to:

"Prevent hackable crate timer from resetting when attacked": true

hi, I am, thanks. this will be fixed in the next update.